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ARCADE ROMS

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Below is a table representhing the roms for AmeriDarts and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

amerdart
AmeriDarts
 
USER1 chips:

u31
8x64kbits
0x000001 ->


u32
8x64kbits
0x000000 ->


u38
8x64kbits
0x020001 ->


u39
8x64kbits
0x020000 ->


u45
8x64kbits
0x040001 ->


u46
8x64kbits
0x040000 ->


u52
8x64kbits
0x060001 ->


u53
8x64kbits
0x060000 ->


u57
8x64kbits
0x080001 ->


u58
8x64kbits
0x080000 ->

 
CPU2 chips:

0x18000
8x0bits
CPU2 ->


0x18000
8x0bits
CPU2 ->

 
USER2 chips:

u1
8x64kbits
0x000000 ->


u2
8x64kbits
0x010000 ->


u3
8x64kbits
0x020000 ->


u4
8x64kbits
0x030000 ->


u5
8x64kbits
0x040000 ->


u6
8x64kbits
0x050000 ->


u7
8x64kbits
0x060000 ->


u8
8x64kbits
0x070000 ->


u16
8x64kbits
0x080000 ->


u17
8x64kbits
0x090000 ->


u18
8x64kbits
0x0a0000 ->


u19
8x64kbits
0x0b0000 ->


u20
8x64kbits
0x0c0000 ->


u21
8x64kbits
0x0d0000 ->


u22
8x64kbits
0x0e0000 ->


u23
8x64kbits
0x0f0000 ->

 

----------
Not one hundred percent efficient, of course ... but nothing ever is.
  -- Kirk, "Metamorphosis", stardate 3219.8