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ARCADE ROMS

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Below is a table representhing the roms for Cadillacs and Dinosaurs (US 930201) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

dino
Cadillacs and Dinosaurs (World 930201)
 
CPU1 chips:

cde_23a.rom
8x512kbits
0x000000 ->


cde_22a.rom
8x512kbits
0x080000 ->


cde_21a.rom
8x512kbits
0x100000 ->

 
CPU2 chips:

cd_q.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

cd_q1.rom
8x512kbits
0x000000 ->


cd_q2.rom
8x512kbits
0x080000 ->


cd_q3.rom
8x512kbits
0x100000 ->


cd_q4.rom
8x512kbits
0x180000 ->

 
dinou
Cadillacs and Dinosaurs (US 930201)
 
CPU1 chips:

cdu.23a
8x512kbits
0x000000 ->


cdu.22a
8x512kbits
0x080000 ->


cde_21a.rom
8x512kbits
0x100000 ->

 
CPU2 chips:

cd_q.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

cd_q1.rom
8x512kbits
0x000000 ->


cd_q2.rom
8x512kbits
0x080000 ->


cd_q3.rom
8x512kbits
0x100000 ->


cd_q4.rom
8x512kbits
0x180000 ->

 
dinoj
Cadillacs Kyouryuu-Shinseiki (Japan 930201)
 
CPU1 chips:

cdj-23a.8f
8x512kbits
0x000000 ->


cdj-22a.7f
8x512kbits
0x080000 ->


cde_21a.rom
8x512kbits
0x100000 ->

 
CPU2 chips:

cd_q.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

cd_q1.rom
8x512kbits
0x000000 ->


cd_q2.rom
8x512kbits
0x080000 ->


cd_q3.rom
8x512kbits
0x100000 ->


cd_q4.rom
8x512kbits
0x180000 ->

 

----------
There are always alternatives.
  -- Spock, "The Galileo Seven", stardate 2822.3