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Below is a table representhing the roms for Dungeons & Dragons: Tower of Doom (US 940125) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

ddtod
Dungeons & Dragons: Tower of Doom (Euro 940412)
 
CPU1 chips:

dade.03c
8x512kbits
0x000000 ->


dade.04c
8x512kbits
0x080000 ->


dade.05c
8x512kbits
0x100000 ->


dade.06a
8x512kbits
0x180000 ->


dade.07a
8x512kbits
0x200000 ->

 
USER1 chips:

dadex.03c
8x512kbits
0x000000 ->


dadex.04c
8x512kbits
0x080000 ->


dadex.05c
8x512kbits
0x100000 ->

 
CPU2 chips:

dad.01
8x32kbits
0x00000 ->

 
SOUND1 chips:

dad.11
8x2Mbits
0x000000 ->


dad.12
8x2Mbits
0x200000 ->

 
ddtodu
Dungeons & Dragons: Tower of Doom (US 940125)
 
CPU1 chips:

dadu.03b
8x512kbits
0x000000 ->


dadu.04b
8x512kbits
0x080000 ->


dadu.05b
8x512kbits
0x100000 ->


dad.06
8x512kbits
0x180000 ->


dad.07
8x512kbits
0x200000 ->

 
USER1 chips:

dadux.03b
8x512kbits
0x000000 ->


dadux.04b
8x512kbits
0x080000 ->


dadux.05b
8x512kbits
0x100000 ->

 
CPU2 chips:

dad.01
8x32kbits
0x00000 ->

 
SOUND1 chips:

dad.11
8x2Mbits
0x000000 ->


dad.12
8x2Mbits
0x200000 ->

 
ddtodur1
Dungeons & Dragons: Tower of Doom (US 940113)
 
CPU1 chips:

dadu.03a
8x512kbits
0x000000 ->


dadu.04a
8x512kbits
0x080000 ->


dadu.05a
8x512kbits
0x100000 ->


dad.06
8x512kbits
0x180000 ->


dad.07
8x512kbits
0x200000 ->

 
USER1 chips:

dadux.03a
8x512kbits
0x000000 ->


dadux.04a
8x512kbits
0x080000 ->


dadux.05a
8x512kbits
0x100000 ->

 
CPU2 chips:

dad.01
8x32kbits
0x00000 ->

 
SOUND1 chips:

dad.11
8x2Mbits
0x000000 ->


dad.12
8x2Mbits
0x200000 ->

 
ddtodj
Dungeons & Dragons: Tower of Doom (Japan 940125)
 
CPU1 chips:

dadj.03b
8x512kbits
0x000000 ->


dadj.04b
8x512kbits
0x080000 ->


dadj.05b
8x512kbits
0x100000 ->


dad.06
8x512kbits
0x180000 ->


dad.07
8x512kbits
0x200000 ->

 
USER1 chips:

dadjx.03b
8x512kbits
0x000000 ->


dadjx.04b
8x512kbits
0x080000 ->


dadjx.05b
8x512kbits
0x100000 ->

 
CPU2 chips:

dad.01
8x32kbits
0x00000 ->

 
SOUND1 chips:

dad.11
8x2Mbits
0x000000 ->


dad.12
8x2Mbits
0x200000 ->

 
ddtodjr1
Dungeons & Dragons: Tower of Doom (Japan 940113)
 
CPU1 chips:

dadj.03a
8x512kbits
0x000000 ->


dadj.04a
8x512kbits
0x080000 ->


dadj.05a
8x512kbits
0x100000 ->


dad.06
8x512kbits
0x180000 ->


dad.07
8x512kbits
0x200000 ->

 
USER1 chips:

dadjx.03a
8x512kbits
0x000000 ->


dadjx.04a
8x512kbits
0x080000 ->


dadjx.05a
8x512kbits
0x100000 ->

 
CPU2 chips:

dad.01
8x32kbits
0x00000 ->

 
SOUND1 chips:

dad.11
8x2Mbits
0x000000 ->


dad.12
8x2Mbits
0x200000 ->

 
ddtoda
Dungeons & Dragons: Tower of Doom (Asia 940113)
 
CPU1 chips:

dada.03a
8x512kbits
0x000000 ->


dada.04a
8x512kbits
0x080000 ->


dada.05a
8x512kbits
0x100000 ->


dad.06
8x512kbits
0x180000 ->


dad.07
8x512kbits
0x200000 ->

 
CPU2 chips:

dad.01
8x32kbits
0x00000 ->

 
SOUND1 chips:

dad.11
8x2Mbits
0x000000 ->


dad.12
8x2Mbits
0x200000 ->

 
ddtodh
Dungeons & Dragons: Tower of Doom (Hispanic 940125)
 
CPU1 chips:

dadh.03b
8x512kbits
0x000000 ->


dadh.04b
8x512kbits
0x080000 ->


dadh.05b
8x512kbits
0x100000 ->


dad.06
8x512kbits
0x180000 ->


dad.07
8x512kbits
0x200000 ->

 
USER1 chips:

dadhx.03b
8x512kbits
0x000000 ->


dadhx.04b
8x512kbits
0x080000 ->


dadhx.05b
8x512kbits
0x100000 ->

 
CPU2 chips:

dad.01
8x32kbits
0x00000 ->

 
SOUND1 chips:

dad.11
8x2Mbits
0x000000 ->


dad.12
8x2Mbits
0x200000 ->

 

----------
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  -- Spock, "The Galileo Seven", stardate 2812.7