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back to rom structure front pageBelow is a table representhing the roms for Dynamite Duke and its clones (if any).
Red roms are similar between all versions but
green roms differ, which means that if you wish to change the game's region or language, it
may be possible make the change simply by reprogramming fresh roms with other version's contents.
Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (
www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please
contact me so that I can fix the problem.
You might also be interested in this game's
dip switches.
dynduke Dynamite Duke
CPU1 chips: |  |  dd1.cd8 8x64kbits 0x0a0000 ->
|  |  dd2.cd7 8x64kbits 0x0a0001 ->
|  |  dd3.ef8 8x128kbits 0x0c0000 ->
|  |  dd4.ef7 8x128kbits 0x0c0001 ->
| CPU2 chips: |  |  dd5.p8 8x64kbits 0x0e0000 ->
|  |  dd6.p7 8x64kbits 0x0e0001 ->
| CPU3 chips: |  |  dd8.w8 8x32kbits 0x000000 ->
| GFX1 chips: |  |  dd9.jk5 8x16kbits 0x000000 ->
|  |  dd10.jk3 8x16kbits 0x010000 ->
| GFX2 chips: |  |  dd.a2 8x256kbits 0x000000 ->
|  |  dd.b2 8x256kbits 0x040000 ->
|  |  dd.c2 8x256kbits 0x080000 ->
|  |  dd.d2 8x256kbits 0x0c0000 ->
|  |  dd.de3 8x256kbits 0x100000 ->
|  |  dd.ef3 8x256kbits 0x140000 ->
| GFX3 chips: |  |  dd.mn3 8x256kbits 0x000000 ->
|  |  dd.mn4 8x256kbits 0x040000 ->
|  |  dd.n45 8x256kbits 0x080000 ->
|  |  dd.mn5 8x256kbits 0x0c0000 ->
| GFX4 chips: |  |  dd.n1 8x256kbits 0x000000 ->
|  |  dd.n2 8x256kbits 0x000001 ->
|  |  dd.m1 8x256kbits 0x080000 ->
|  |  dd.m2 8x256kbits 0x080001 ->
|  |  dd.e1 8x256kbits 0x100000 ->
|  |  dd.e2 8x256kbits 0x100001 ->
|  |  dd.f1 8x256kbits 0x180000 ->
|  |  dd.f2 8x256kbits 0x180001 ->
| SOUND1 chips: |  |  dd7.x10 8x64kbits 0x000000 ->
| | |
| dbldyn The Double Dynamites
CPU1 chips: |  |  dd1.cd8 8x64kbits 0x0a0000 ->
|  |  dd2.cd7 8x64kbits 0x0a0001 ->
|  |  3.8e 8x128kbits 0x0c0000 ->
|  |  4.7e 8x128kbits 0x0c0001 ->
| CPU2 chips: |  |  5.8p 8x64kbits 0x0e0000 ->
|  |  6.7p 8x64kbits 0x0e0001 ->
| CPU3 chips: |  |  8.8w 8x32kbits 0x000000 ->
| GFX1 chips: |  |  9.5k 8x16kbits 0x004000 ->
|  |  10.4k 8x16kbits 0x014000 ->
| GFX2 chips: |  |  dd.a2 8x256kbits 0x000000 ->
|  |  dd.b2 8x256kbits 0x040000 ->
|  |  dd.c2 8x256kbits 0x080000 ->
|  |  dd.d2 8x256kbits 0x0c0000 ->
|  |  dd.de3 8x256kbits 0x100000 ->
|  |  dd.ef3 8x256kbits 0x140000 ->
| GFX3 chips: |  |  dd.mn3 8x256kbits 0x000000 ->
|  |  dd.mn4 8x256kbits 0x040000 ->
|  |  dd.n45 8x256kbits 0x080000 ->
|  |  dd.mn5 8x256kbits 0x0c0000 ->
| GFX4 chips: |  |  dd.n1 8x256kbits 0x000000 ->
|  |  dd.n2 8x256kbits 0x000001 ->
|  |  dd.m1 8x256kbits 0x080000 ->
|  |  dd.m2 8x256kbits 0x080001 ->
|  |  dd.e1 8x256kbits 0x100000 ->
|  |  dd.e2 8x256kbits 0x100001 ->
|  |  dd.f1 8x256kbits 0x180000 ->
|  |  dd.f2 8x256kbits 0x180001 ->
| SOUND1 chips: |  |  dd7.x10 8x64kbits 0x000000 ->
| | |
|

You say you are lying. But if everything you say is a lie, then you
are telling the truth. You cannot tell the truth because everything
you say is a lie. You lie, you tell the truth ... but you cannot, for
you lie.
-- Norman the android, "I, Mudd", stardate 4513.3