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ARCADE ROMS

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Below is a table representhing the roms for Gundhara and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

gundhara
Gundhara
 
CPU1 chips:

bpgh-003.u3
8x512kbits
0x000000 ->


bpgh-004.u4
8x512kbits
0x000001 ->


bpgh-002.103
8x512kbits
0x100000 ->


bpgh-001.102
8x512kbits
0x100001 ->

 
GFX1 chips:

bpgh-008.u64
8x2Mbits
0x000000 ->


bpgh-006.201
8x2Mbits
0x200000 ->


bpgh-007.u63
8x2Mbits
0x400000 ->


bpgh-005.200
8x2Mbits
0x600000 ->

 
GFX2 chips:

bpgh-010.u66
8x1Mbits
0x000000 ->


bpgh-009.u65
8x512kbits
0x100000 ->

 
GFX3 chips:

bpgh-012.u68
8x2Mbits
0x000000 ->


bpgh-011.u67
8x1Mbits
0x200000 ->

 
SOUND1 chips:

bpgh-013.u70
8x512kbits
0x080000 ->

 

----------
"It's hard to believe that something which is neither seen nor felt can do so much harm." "That's true. But an idea can't be seen or felt. And that's what kept the Troglytes in the mines all these centuries. A mistaken idea."
  -- Vanna and Kirk, "The Cloud Minders", stardate 5819.0