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ARCADE ROMS

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Below is a table representhing the roms for Heated Barrel (World) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

heatbrl
Heated Barrel (World)
 
CPU1 chips:

1e_ver2.9k
8x128kbits
0x00000 ->


2e_ver2.9m
8x128kbits
0x00001 ->


3e_ver2.9f
8x128kbits
0x00002 ->


4e_ver2.9h
8x128kbits
0x00003 ->

 
CPU2 chips:

barrel.7
8x32kbits
0x00000 ->

 
GFX1 chips:

barrel.6
8x64kbits
0x000000 ->


barrel.5
8x64kbits
0x010000 ->

 
GFX2 chips:

obj1
8x1Mbits
0x000000 ->


obj2
8x1Mbits
0x100000 ->

 
GFX3 chips:

bg-1
8x1Mbits
0x000000 ->

 
GFX5 chips:

bg-3
8x512kbits
0x000000 ->

 
GFX6 chips:

bg-2
8x512kbits
0x000000 ->

 
SOUND1 chips:

barrel.8
8x128kbits
0x00000 ->

 
heatbrlo
Heated Barrel (World old version)
 
CPU1 chips:

barrel.1h
8x128kbits
0x00000 ->


barrel.2h
8x128kbits
0x00001 ->


barrel.3h
8x128kbits
0x00002 ->


barrel.4h
8x128kbits
0x00003 ->

 
CPU2 chips:

barrel.7
8x32kbits
0x00000 ->

 
GFX1 chips:

barrel.6
8x64kbits
0x000000 ->


barrel.5
8x64kbits
0x010000 ->

 
GFX2 chips:

obj1
8x1Mbits
0x000000 ->


obj2
8x1Mbits
0x100000 ->

 
GFX3 chips:

bg-1
8x1Mbits
0x000000 ->

 
GFX5 chips:

bg-3
8x512kbits
0x000000 ->

 
GFX6 chips:

bg-2
8x512kbits
0x000000 ->

 
SOUND1 chips:

barrel.8
8x128kbits
0x00000 ->

 
heatbrlu
Heated Barrel (US)
 
CPU1 chips:

1e_ver2.9k
8x128kbits
0x00000 ->


2u
8x128kbits
0x00001 ->


3e_ver2.9f
8x128kbits
0x00002 ->


4e_ver2.9h
8x128kbits
0x00003 ->

 
CPU2 chips:

barrel.7
8x32kbits
0x00000 ->

 
GFX1 chips:

barrel.6
8x64kbits
0x000000 ->


barrel.5
8x64kbits
0x010000 ->

 
GFX2 chips:

obj1
8x1Mbits
0x000000 ->


obj2
8x1Mbits
0x100000 ->

 
GFX3 chips:

bg-1
8x1Mbits
0x000000 ->

 
GFX5 chips:

bg-3
8x512kbits
0x000000 ->

 
GFX6 chips:

bg-2
8x512kbits
0x000000 ->

 
SOUND1 chips:

barrel.8
8x128kbits
0x00000 ->

 

----------
Romulan women are not like Vulcan females. We are not dedicated to pure logic and the sterility of non-emotion.
  -- Romulan Commander, "The Enterprise Incident", stardate 5027.3