www.solvalou.com

ARCADE ROMS

[ 0-9 | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z ]


<< back to rom structure front page

Below is a table representhing the roms for Hishou Zame (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

fshark
Flying Shark (World)
 
CPU1 chips:

b02_18-1.rom
8x64kbits
0x00000 ->


b02_17-1.rom
8x64kbits
0x00001 ->

 
CPU2 chips:

b02_16.rom
8x32kbits
0x0000 ->

 
USER1 chips:

82s137-1.mcu
8x1kbits
0x0000 ->


82s137-2.mcu
8x1kbits
0x0000 ->


82s137-5.mcu
8x1kbits
0x0400 ->


82s137-6.mcu
8x1kbits
0x0400 ->


82s137-3.mcu
8x1kbits
0x0800 ->


82s137-4.mcu
8x1kbits
0x0800 ->


82s137-7.mcu
8x1kbits
0x0c00 ->


82s137-8.mcu
8x1kbits
0x0c00 ->

 
GFX1 chips:

b02_07-1.rom
8x16kbits
0x00000 ->


b02_06-1.rom
8x16kbits
0x04000 ->


b02_05-1.rom
8x16kbits
0x08000 ->

 
GFX2 chips:

b02_12.rom
8x32kbits
0x00000 ->


b02_15.rom
8x32kbits
0x08000 ->


b02_14.rom
8x32kbits
0x10000 ->


b02_13.rom
8x32kbits
0x18000 ->

 
GFX3 chips:

b02_08.rom
8x32kbits
0x00000 ->


b02_11.rom
8x32kbits
0x08000 ->


b02_10.rom
8x32kbits
0x10000 ->


b02_09.rom
8x32kbits
0x18000 ->

 
GFX4 chips:

b02_01.512
8x64kbits
0x00000 ->


b02_02.512
8x64kbits
0x10000 ->


b02_03.512
8x64kbits
0x20000 ->


b02_04.512
8x64kbits
0x30000 ->

 
PROMS chips:

clr2.bpr
8x256bits
0x000 ->


clr1.bpr
8x256bits
0x100 ->


clr3.bpr
8x256bits
0x200 ->

 
skyshark
Sky Shark (US)
 
CPU1 chips:

18-2
8x64kbits
0x00000 ->


17-2
8x64kbits
0x00001 ->

 
CPU2 chips:

b02_16.rom
8x32kbits
0x0000 ->

 
USER1 chips:

82s137-1.mcu
8x1kbits
0x0000 ->


82s137-2.mcu
8x1kbits
0x0000 ->


82s137-5.mcu
8x1kbits
0x0400 ->


82s137-6.mcu
8x1kbits
0x0400 ->


82s137-3.mcu
8x1kbits
0x0800 ->


82s137-4.mcu
8x1kbits
0x0800 ->


82s137-7.mcu
8x1kbits
0x0c00 ->


82s137-8.mcu
8x1kbits
0x0c00 ->

 
GFX1 chips:

7-2
8x16kbits
0x00000 ->


6-2
8x16kbits
0x04000 ->


5-2
8x16kbits
0x08000 ->

 
GFX2 chips:

b02_12.rom
8x32kbits
0x00000 ->


b02_15.rom
8x32kbits
0x08000 ->


b02_14.rom
8x32kbits
0x10000 ->


b02_13.rom
8x32kbits
0x18000 ->

 
GFX3 chips:

b02_08.rom
8x32kbits
0x00000 ->


b02_11.rom
8x32kbits
0x08000 ->


b02_10.rom
8x32kbits
0x10000 ->


b02_09.rom
8x32kbits
0x18000 ->

 
GFX4 chips:

b02_01.512
8x64kbits
0x00000 ->


b02_02.512
8x64kbits
0x10000 ->


b02_03.512
8x64kbits
0x20000 ->


b02_04.512
8x64kbits
0x30000 ->

 
PROMS chips:

clr2.bpr
8x256bits
0x000 ->


clr1.bpr
8x256bits
0x100 ->


clr3.bpr
8x256bits
0x200 ->

 
hishouza
Hishou Zame (Japan)
 
CPU1 chips:

b02-18.rom
8x64kbits
0x00000 ->


b02-17.rom
8x64kbits
0x00001 ->

 
CPU2 chips:

b02_16.rom
8x32kbits
0x0000 ->

 
USER1 chips:

dsp-a1.bpr
8x1kbits
0x0000 ->


dsp-a2.bpr
8x1kbits
0x0000 ->


dsp-b5.bpr
8x1kbits
0x0400 ->


dsp-b6.bpr
8x1kbits
0x0400 ->


dsp-a3.bpr
8x1kbits
0x0800 ->


dsp-a4.bpr
8x1kbits
0x0800 ->


dsp-b7.bpr
8x1kbits
0x0c00 ->


dsp-b8.bpr
8x1kbits
0x0c00 ->

 
GFX1 chips:

b02-07.rom
8x16kbits
0x00000 ->


b02-06.rom
8x16kbits
0x04000 ->


b02-05.rom
8x16kbits
0x08000 ->

 
GFX2 chips:

b02_12.rom
8x32kbits
0x00000 ->


b02_15.rom
8x32kbits
0x08000 ->


b02_14.rom
8x32kbits
0x10000 ->


b02_13.rom
8x32kbits
0x18000 ->

 
GFX3 chips:

b02_08.rom
8x32kbits
0x00000 ->


b02_11.rom
8x32kbits
0x08000 ->


b02_10.rom
8x32kbits
0x10000 ->


b02_09.rom
8x32kbits
0x18000 ->

 
GFX4 chips:

b02_01.512
8x64kbits
0x00000 ->


b02_02.512
8x64kbits
0x10000 ->


b02_03.512
8x64kbits
0x20000 ->


b02_04.512
8x64kbits
0x30000 ->

 
PROMS chips:

clr2.bpr
8x256bits
0x000 ->


clr1.bpr
8x256bits
0x100 ->


clr3.bpr
8x256bits
0x200 ->

 
fsharkbt
Flying Shark (bootleg)
 
CPU1 chips:

r18
8x64kbits
0x00000 ->


r17
8x64kbits
0x00001 ->

 
CPU2 chips:

b02_16.rom
8x32kbits
0x0000 ->

 
USER1 chips:

mcu-1.bpr
8x1kbits
0x0000 ->


mcu-2.bpr
8x1kbits
0x0000 ->


mcu-5.bpr
8x1kbits
0x0400 ->


mcu-6.bpr
8x1kbits
0x0400 ->


mcu-3.bpr
8x1kbits
0x0800 ->


mcu-4.bpr
8x1kbits
0x0800 ->


mcu-7.bpr
8x1kbits
0x0c00 ->


mcu-8.bpr
8x1kbits
0x0c00 ->

 
GFX1 chips:

b02_07-1.rom
8x16kbits
0x00000 ->


b02_06-1.rom
8x16kbits
0x04000 ->


b02_05-1.rom
8x16kbits
0x08000 ->

 
GFX2 chips:

b02_12.rom
8x32kbits
0x00000 ->


b02_15.rom
8x32kbits
0x08000 ->


b02_14.rom
8x32kbits
0x10000 ->


b02_13.rom
8x32kbits
0x18000 ->

 
GFX3 chips:

b02_08.rom
8x32kbits
0x00000 ->


b02_11.rom
8x32kbits
0x08000 ->


b02_10.rom
8x32kbits
0x10000 ->


b02_09.rom
8x32kbits
0x18000 ->

 
GFX4 chips:

b02_01.512
8x64kbits
0x00000 ->


b02_02.512
8x64kbits
0x10000 ->


b02_03.512
8x64kbits
0x20000 ->


b02_04.512
8x64kbits
0x30000 ->

 
PROMS chips:

clr2.bpr
8x256bits
0x000 ->


clr1.bpr
8x256bits
0x100 ->


clr3.bpr
8x256bits
0x200 ->

 

----------
Is not that the nature of men and women -- that the pleasure is in the learning of each other?
  -- Natira, the High Priestess of Yonada, "For the World is Hollow and I Have Touched the Sky", stardate 5476.3.