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ARCADE ROMS

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Below is a table representhing the roms for Inferno and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

inferno
Inferno
 
CPU1 chips:

ic9.inf
8x4kbits
0x0e000 ->


ic10.inf
8x4kbits
0x0f000 ->


ic18.inf
8x8kbits
0x10000 ->


ic16.inf
8x8kbits
0x12000 ->


ic14.inf
8x8kbits
0x14000 ->


ic12.inf
8x8kbits
0x16000 ->


ic17.inf
8x8kbits
0x30000 ->


ic15.inf
8x8kbits
0x32000 ->


ic13.inf
8x8kbits
0x34000 ->


ic11.inf
8x8kbits
0x36000 ->


ic25.inf
8x8kbits
0x40000 ->


ic23.inf
8x8kbits
0x42000 ->


ic21.inf
8x8kbits
0x44000 ->


ic19.inf
8x8kbits
0x46000 ->

 
CPU2 chips:

ic8.inf
8x8kbits
0x0e000 ->

 
GFX1 chips:

ic57.inf
8x8kbits
0x00000 ->


ic58.inf
8x8kbits
0x04000 ->


ic41.inf
8x8kbits
0x08000 ->

 

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"We have the right to survive!" "Not be killing others."
  -- Deela and Kirk, "Wink of An Eye", stardate 5710.5