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Below is a table representhing the roms for Karate Dou (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

kchamp
Karate Champ (US)
 
CPU1 chips:

b014.bin
8x8kbits
0x0000 ->


b015.bin
8x8kbits
0x2000 ->


b016.bin
8x8kbits
0x4000 ->


b017.bin
8x8kbits
0x6000 ->


b018.bin
8x8kbits
0x8000 ->


b019.bin
8x8kbits
0xa000 ->

 
CPU2 chips:

b026.bin
8x8kbits
0x0000 ->


b025.bin
8x8kbits
0x2000 ->


b024.bin
8x8kbits
0x4000 ->


b023.bin
8x8kbits
0x6000 ->


b022.bin
8x8kbits
0x8000 ->


b021.bin
8x8kbits
0xa000 ->


b020.bin
8x8kbits
0xc000 ->

 
GFX1 chips:

b000.bin
8x8kbits
0x00000 ->


b001.bin
8x8kbits
0x04000 ->

 
GFX2 chips:

b013.bin
8x8kbits
0x00000 ->


b004.bin
8x8kbits
0x02000 ->


b012.bin
8x8kbits
0x04000 ->


b003.bin
8x8kbits
0x06000 ->


b011.bin
8x8kbits
0x08000 ->


b002.bin
8x8kbits
0x0a000 ->


b007.bin
8x8kbits
0x0c000 ->


b010.bin
8x8kbits
0x0e000 ->


b006.bin
8x8kbits
0x10000 ->


b009.bin
8x8kbits
0x12000 ->


b005.bin
8x8kbits
0x14000 ->


b008.bin
8x8kbits
0x16000 ->

 
PROMS chips:

br27
8x256bits
0x0000 ->


br26
8x256bits
0x0100 ->


br25
8x256bits
0x0200 ->

 
karatedo
Karate Dou (Japan)
 
CPU1 chips:

be14
8x8kbits
0x0000 ->


be15
8x8kbits
0x2000 ->


be16
8x8kbits
0x4000 ->


be17
8x8kbits
0x6000 ->


be18
8x8kbits
0x8000 ->


be19
8x8kbits
0xa000 ->

 
CPU2 chips:

be26
8x8kbits
0x0000 ->


be25
8x8kbits
0x2000 ->


be24
8x8kbits
0x4000 ->


be23
8x8kbits
0x6000 ->


be22
8x8kbits
0x8000 ->


be21
8x8kbits
0xa000 ->


be20
8x8kbits
0xc000 ->

 
GFX1 chips:

be00
8x8kbits
0x00000 ->


be01
8x8kbits
0x04000 ->

 
GFX2 chips:

be13
8x8kbits
0x00000 ->


be04
8x8kbits
0x02000 ->


b012.bin
8x8kbits
0x04000 ->


b003.bin
8x8kbits
0x06000 ->


b011.bin
8x8kbits
0x08000 ->


b002.bin
8x8kbits
0x0a000 ->


be07
8x8kbits
0x0c000 ->


be10
8x8kbits
0x0e000 ->


b006.bin
8x8kbits
0x10000 ->


b009.bin
8x8kbits
0x12000 ->


b005.bin
8x8kbits
0x14000 ->


b008.bin
8x8kbits
0x16000 ->

 
PROMS chips:

br27
8x256bits
0x0000 ->


br26
8x256bits
0x0100 ->


br25
8x256bits
0x0200 ->

 
kchampvs
Karate Champ (US VS version)
 
CPU1 chips:

bs24
8x8kbits
0x0000 ->


bs23
8x8kbits
0x2000 ->


bs22
8x8kbits
0x4000 ->


bs21
8x8kbits
0x6000 ->


bs20
8x8kbits
0x8000 ->


bs19
8x8kbits
0xa000 ->

 
CPU2 chips:

bs18
8x8kbits
0x0000 ->


bs17
8x8kbits
0x2000 ->


bs16
8x8kbits
0x4000 ->

 
GFX1 chips:

bs12
8x8kbits
0x00000 ->


bs13
8x8kbits
0x02000 ->


bs14
8x8kbits
0x04000 ->


bs15
8x8kbits
0x06000 ->

 
GFX2 chips:

bs00
8x8kbits
0x00000 ->


bs06
8x8kbits
0x02000 ->


b012.bin
8x8kbits
0x04000 ->


b003.bin
8x8kbits
0x06000 ->


b011.bin
8x8kbits
0x08000 ->


b002.bin
8x8kbits
0x0a000 ->


bs03
8x8kbits
0x0c000 ->


bs09
8x8kbits
0x0e000 ->


b006.bin
8x8kbits
0x10000 ->


b009.bin
8x8kbits
0x12000 ->


b005.bin
8x8kbits
0x14000 ->


b008.bin
8x8kbits
0x16000 ->

 
PROMS chips:

br27
8x256bits
0x0000 ->


br26
8x256bits
0x0100 ->


br25
8x256bits
0x0200 ->

 
karatevs
Taisen Karate Dou (Japan VS version)
 
CPU1 chips:

br24
8x8kbits
0x0000 ->


br23
8x8kbits
0x2000 ->


br22
8x8kbits
0x4000 ->


br21
8x8kbits
0x6000 ->


br20
8x8kbits
0x8000 ->


br19
8x8kbits
0xa000 ->

 
CPU2 chips:

br18
8x8kbits
0x0000 ->


bs17
8x8kbits
0x2000 ->


br16
8x8kbits
0x4000 ->

 
GFX1 chips:

br12
8x8kbits
0x00000 ->


bs13
8x8kbits
0x02000 ->


br14
8x8kbits
0x04000 ->


bs15
8x8kbits
0x06000 ->

 
GFX2 chips:

br00
8x8kbits
0x00000 ->


br06
8x8kbits
0x02000 ->


b012.bin
8x8kbits
0x04000 ->


b003.bin
8x8kbits
0x06000 ->


b011.bin
8x8kbits
0x08000 ->


b002.bin
8x8kbits
0x0a000 ->


br03
8x8kbits
0x0c000 ->


br09
8x8kbits
0x0e000 ->


b006.bin
8x8kbits
0x10000 ->


b009.bin
8x8kbits
0x12000 ->


b005.bin
8x8kbits
0x14000 ->


b008.bin
8x8kbits
0x16000 ->

 
PROMS chips:

br27
8x256bits
0x0000 ->


br26
8x256bits
0x0100 ->


br25
8x256bits
0x0200 ->

 

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