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ARCADE ROMS

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Below is a table representhing the roms for Knights of the Round (World 911127) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

knights
Knights of the Round (World 911127)
 
CPU1 chips:

kr_23e.rom
8x512kbits
0x00000 ->


kr_22.rom
8x512kbits
0x80000 ->

 
CPU2 chips:

kr_09.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

kr_18.rom
8x128kbits
0x00000 ->


kr_19.rom
8x128kbits
0x20000 ->

 
knightsu
Knights of the Round (US 911127)
 
CPU1 chips:

kru23.rom
8x512kbits
0x00000 ->


kr_22.rom
8x512kbits
0x80000 ->

 
CPU2 chips:

kr_09.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

kr_18.rom
8x128kbits
0x00000 ->


kr_19.rom
8x128kbits
0x20000 ->

 
knightsj
Knights of the Round (Japan 911127)
 
CPU1 chips:

krj30.bin
8x128kbits
0x00000 ->


krj37.bin
8x128kbits
0x00001 ->


krj31.bin
8x128kbits
0x40000 ->


krj38.bin
8x128kbits
0x40001 ->


kr_22.rom
8x512kbits
0x80000 ->

 
CPU2 chips:

kr_09.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

kr_18.rom
8x128kbits
0x00000 ->


kr_19.rom
8x128kbits
0x20000 ->

 

----------
There are some things worth dying for.
  -- Kirk, "Errand of Mercy", stardate 3201.7