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ARCADE ROMS

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Below is a table representhing the roms for Krull and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

krull
Krull
 
CPU1 chips:

ram2.bin
8x4kbits
0x1000 ->


ram4.bin
8x4kbits
0x2000 ->


rom4.bin
8x8kbits
0x6000 ->


rom3.bin
8x8kbits
0x8000 ->


rom2.bin
8x8kbits
0xa000 ->


rom1.bin
8x8kbits
0xc000 ->


rom0.bin
8x8kbits
0xe000 ->

 
CPU2 chips:

snd1.bin
8x4kbits
0xe000 ->


snd2.bin
8x4kbits
0xf000 ->

 
GFX2 chips:

fg3.bin
8x8kbits
0x0000 ->


fg2.bin
8x8kbits
0x2000 ->


fg1.bin
8x8kbits
0x4000 ->


fg0.bin
8x8kbits
0x6000 ->

 

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