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ARCADE ROMS

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Below is a table representhing the roms for Last Mission (US revision 5) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

lastmisn
Last Mission (US revision 6)
 
CPU1 chips:

dl03-6.13h
8x32kbits
0x08000 ->


lm_dl04.7h
8x64kbits
0x10000 ->

 
CPU2 chips:

lm_dl02.18h
8x64kbits
0x0000 ->

 
CPU3 chips:

dl05-.5h
8x32kbits
0x8000 ->

 
GFX1 chips:

dl01-.2a
8x8kbits
0x00000 ->

 
GFX2 chips:

dl11-.13f
8x32kbits
0x00000 ->


dl12-.9f
8x32kbits
0x20000 ->


dl13-.8f
8x32kbits
0x40000 ->


dl10-.16f
8x32kbits
0x60000 ->

 
GFX3 chips:

dl09-.12k
8x64kbits
0x00000 ->


dl08-.14k
8x64kbits
0x20000 ->


dl07-.15k
8x64kbits
0x40000 ->


dl06-.17k
8x64kbits
0x60000 ->

 
PROMS chips:

dl-14.9c
8x256bits
0x00000 ->

 
lastmsno
Last Mission (US revision 5)
 
CPU1 chips:

lm_dl03.13h
8x32kbits
0x08000 ->


lm_dl04.7h
8x64kbits
0x10000 ->

 
CPU2 chips:

lm_dl02.18h
8x64kbits
0x0000 ->

 
CPU3 chips:

dl05-.5h
8x32kbits
0x8000 ->

 
GFX1 chips:

dl01-.2a
8x8kbits
0x00000 ->

 
GFX2 chips:

dl11-.13f
8x32kbits
0x00000 ->


dl12-.9f
8x32kbits
0x20000 ->


dl13-.8f
8x32kbits
0x40000 ->


dl10-.16f
8x32kbits
0x60000 ->

 
GFX3 chips:

dl09-.12k
8x64kbits
0x00000 ->


dl08-.14k
8x64kbits
0x20000 ->


dl07-.15k
8x64kbits
0x40000 ->


dl06-.17k
8x64kbits
0x60000 ->

 
PROMS chips:

dl-14.9c
8x256bits
0x00000 ->

 
lastmsnj
Last Mission (Japan)
 
CPU1 chips:

dl03-.13h
8x32kbits
0x08000 ->


dl04-.7h
8x64kbits
0x10000 ->

 
CPU2 chips:

dl02-.18h
8x64kbits
0x0000 ->

 
CPU3 chips:

dl05-.5h
8x32kbits
0x8000 ->

 
GFX1 chips:

dl01-.2a
8x8kbits
0x00000 ->

 
GFX2 chips:

dl11-.13f
8x32kbits
0x00000 ->


dl12-.9f
8x32kbits
0x20000 ->


dl13-.8f
8x32kbits
0x40000 ->


dl10-.16f
8x32kbits
0x60000 ->

 
GFX3 chips:

dl09-.12k
8x64kbits
0x00000 ->


dl08-.14k
8x64kbits
0x20000 ->


dl07-.15k
8x64kbits
0x40000 ->


dl06-.17k
8x64kbits
0x60000 ->

 
PROMS chips:

dl-14.9c
8x256bits
0x00000 ->

 

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