ARCADE ROMS

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Below is a table representhing the roms for Lightning Fighters (US) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

lgtnfght
Lightning Fighters (US)
 
CPU1 chips:

939m02.e11
8x128kbits
0x00000 ->


939m03.e15
8x128kbits
0x00001 ->

 
CPU2 chips:

939e01.d7
8x32kbits
0x0000 ->

 
GFX1 chips:

939a07.k14
8x512kbits
0x000000 ->


939a08.k19
8x512kbits
0x080000 ->

 
GFX2 chips:

939a06.k8
8x512kbits
0x000000 ->


939a05.k2
8x512kbits
0x080000 ->

 
SOUND1 chips:

939a04.c5
8x512kbits
0x0000 ->

 
trigon
Trigon (Japan)
 
CPU1 chips:

939j02.bin
8x128kbits
0x00000 ->


939j03.bin
8x128kbits
0x00001 ->

 
CPU2 chips:

939e01.d7
8x32kbits
0x0000 ->

 
GFX1 chips:

939a07.k14
8x512kbits
0x000000 ->


939a08.k19
8x512kbits
0x080000 ->

 
GFX2 chips:

939a06.k8
8x512kbits
0x000000 ->


939a05.k2
8x512kbits
0x080000 ->

 
SOUND1 chips:

939a04.c5
8x512kbits
0x0000 ->