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ARCADE ROMS

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Below is a table representhing the roms for Lunar Battle (prototype and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

gravitar
Gravitar (version 3)
 
CPU1 chips:

136010.210
8x2kbits
0x2800 ->


136010.207
8x4kbits
0x3000 ->


136010.208
8x4kbits
0x4000 ->


136010.309
8x4kbits
0x5000 ->


136010.301
8x4kbits
0x9000 ->


136010.302
8x4kbits
0xa000 ->


136010.303
8x4kbits
0xb000 ->


136010.304
8x4kbits
0xc000 ->


136010.305
8x4kbits
0xd000 ->


136010.306
8x4kbits
0xe000 ->

 
gravitr2
Gravitar (version 2)
 
CPU1 chips:

136010.210
8x2kbits
0x2800 ->


136010.207
8x4kbits
0x3000 ->


136010.208
8x4kbits
0x4000 ->


136010.209
8x4kbits
0x5000 ->


136010.201
8x4kbits
0x9000 ->


136010.202
8x4kbits
0xa000 ->


136010.203
8x4kbits
0xb000 ->


136010.204
8x4kbits
0xc000 ->


136010.205
8x4kbits
0xd000 ->


136010.206
8x4kbits
0xe000 ->

 
gravp
Gravitar (prototype)
 
CPU1 chips:

l7.bin
8x2kbits
0x2800 ->


mn7.bin
8x4kbits
0x3000 ->


np7.bin
8x4kbits
0x4000 ->


r7.bin
8x4kbits
0x5000 ->


d1.bin
8x4kbits
0x9000 ->


ef1.bin
8x4kbits
0xa000 ->


h1.bin
8x4kbits
0xb000 ->


j1.bin
8x4kbits
0xc000 ->


kl1.bin
8x4kbits
0xd000 ->


m1.bin
8x4kbits
0xe000 ->

 
lunarbat
Lunar Battle (prototype
 
CPU1 chips:

010.010
8x2kbits
0x2800 ->


007.010
8x4kbits
0x3000 ->


008.010
8x4kbits
0x4000 ->


001.010
8x4kbits
0x9000 ->


002.010
8x4kbits
0xa000 ->


003.010
8x4kbits
0xb000 ->


004.010
8x4kbits
0xc000 ->


005.010
8x4kbits
0xd000 ->


006.010
8x4kbits
0xe000 ->

 
lunarba1
Lunar Battle (prototype
 
CPU1 chips:

vrom1.bin
8x2kbits
0x2800 ->


vrom2.bin
8x4kbits
0x3000 ->


rom0.bin
8x4kbits
0x4000 ->


rom1.bin
8x4kbits
0x5000 ->


rom2.bin
8x4kbits
0x6000 ->


rom3.bin
8x4kbits
0x7000 ->


rom4.bin
8x4kbits
0x8000 ->


rom5.bin
8x4kbits
0x9000 ->

 

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