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ARCADE ROMS

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Below is a table representhing the roms for Mahjong Kakumei and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

kakumei
Mahjong Kakumei
 
CPU1 chips:

mj-re-1.bin
8x128kbits
0x00001 ->


mj-re-2.bin
8x128kbits
0x00000 ->

 
SOUND1 chips:

rom3.bin
8x256kbits
0x00000 ->

 
GFX1 chips:

rom14.bin
8x128kbits
0x00000 ->

 
GFX2 chips:

rom13.bin
8x128kbits
0x00000 ->

 
GFX3 chips:

rom12.bin
8x256kbits
0x00000 ->

 
GFX4 chips:

rom10.bin
8x512kbits
0x00000 ->

 
USER1 chips:

mj15.bpr
8x256bits
0x000 ->


mj16.bpr
8x256bits
0x100 ->


mj17.bpr
8x32bits
0x200 ->

 

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The people of Gideon have always believed that life is sacred. That the love of life is the greatest gift ... We are incapable of destroying or interfering with the creation of that which we love so deeply -- life in every form from fetus to developed being.
  -- Hodin of Gideon, "The Mark of Gideon", stardate 5423.4