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ARCADE ROMS

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Below is a table representhing the roms for Meikyu Jima (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

kikcubic
Meikyu Jima (Japan)
 
CPU1 chips:

mqj-p0
8x32kbits
0x00000 ->


mqj-b0
8x64kbits
0x10000 ->


mqj-b1
8x64kbits
0x20000 ->

 
CPU2 chips:

mqj-sp
8x64kbits
0x00000 ->

 
GFX1 chips:

mqj-c0
8x64kbits
0x00000 ->


mqj-c1
8x64kbits
0x10000 ->

 
GFX2 chips:

mqj-00
8x256kbits
0x00000 ->


mqj-10
8x256kbits
0x40000 ->

 
SOUND1 chips:

mqj-v0
8x64kbits
0x00000 ->

 
PROMS chips:

8d
8x256bits
0x0000 ->


6h
8x32bits
0x0100 ->


7s
8x32bits
0x0120 ->

 

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It would seem that evil retreats when forcibly confronted
  -- Yarnek of Excalbia, "The Savage Curtain", stardate 5906.5