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ARCADE ROMS

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Below is a table representhing the roms for Nekketsu Grand-Prix Gal (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

ngpgal
Nekketsu Grand-Prix Gal (Japan)
 
CPU1 chips:

ngpg_01.bin
8x64kbits
0x00000 ->

 
CPU2 chips:

ngpg_02.bin
8x128kbits
0x00000 ->

 
GFX1 chips:

ngpg_03.bin
8x128kbits
0x000000 ->


ngpg_04.bin
8x128kbits
0x020000 ->


ngpg_05.bin
8x128kbits
0x040000 ->


ngpg_06.bin
8x128kbits
0x060000 ->


ngpg_07.bin
8x128kbits
0x080000 ->


ngpg_08.bin
8x128kbits
0x0a0000 ->


ngpg_09.bin
8x128kbits
0x0c0000 ->


ngpg_10.bin
8x128kbits
0x0e0000 ->


ngpg_11.bin
8x128kbits
0x100000 ->


ngpg_12.bin
8x128kbits
0x120000 ->


ngpg_13.bin
8x128kbits
0x140000 ->


ngpg_14.bin
8x128kbits
0x160000 ->


ngpg_15.bin
8x128kbits
0x180000 ->


ngpg_16.bin
8x128kbits
0x1a0000 ->


ngpg_17.bin
8x128kbits
0x1c0000 ->

 

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