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ARCADE ROMS

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Below is a table representhing the roms for Puzzle Bobble 2 (World) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

pbobble2
Puzzle Bobble 2 (World)
 
CPU1 chips:

e10-11.rom
8x256kbits
0x000000 ->


e10-10.rom
8x256kbits
0x000001 ->


e10-09.rom
8x256kbits
0x000002 ->


e10-15.rom
8x256kbits
0x000003 ->

 
GFX1 chips:

e10-02.rom
8x1Mbits
0x000000 ->


e10-01.rom
8x1Mbits
0x000001 ->

 
GFX2 chips:

e10-07.rom
8x1Mbits
0x000000 ->


e10-06.rom
8x1Mbits
0x000001 ->


e10-05.rom
8x1Mbits
0x300000 ->

 
CPU2 chips:

e10-12.rom
8x256kbits
0x100000 ->


e10-13.rom
8x256kbits
0x100001 ->

 
SOUND1 chips:

e10-03.rom
8x2Mbits
0x000000 ->


e10-04.rom
8x2Mbits
0x400000 ->

 
pbobbl2j
Puzzle Bobble 2 (Japan)
 
CPU1 chips:

e10-11.rom
8x256kbits
0x000000 ->


e10-10.rom
8x256kbits
0x000001 ->


e10-09.rom
8x256kbits
0x000002 ->


e10-08.17
8x256kbits
0x000003 ->

 
GFX1 chips:

e10-02.rom
8x1Mbits
0x000000 ->


e10-01.rom
8x1Mbits
0x000001 ->

 
GFX2 chips:

e10-07.rom
8x1Mbits
0x000000 ->


e10-06.rom
8x1Mbits
0x000001 ->


e10-05.rom
8x1Mbits
0x300000 ->

 
CPU2 chips:

e10-12.rom
8x256kbits
0x100000 ->


e10-13.rom
8x256kbits
0x100001 ->

 
SOUND1 chips:

e10-03.rom
8x2Mbits
0x000000 ->


e10-04.rom
8x2Mbits
0x400000 ->

 
pbobbl2u
Bust-A-Move Again (US)
 
CPU1 chips:

e10-11.rom
8x256kbits
0x000000 ->


e10-10.rom
8x256kbits
0x000001 ->


e10-09.rom
8x256kbits
0x000002 ->


e10-14.bin
8x256kbits
0x000003 ->

 
GFX1 chips:

e10-02.rom
8x1Mbits
0x000000 ->


e10-01.rom
8x1Mbits
0x000001 ->

 
GFX2 chips:

e10-07.rom
8x1Mbits
0x000000 ->


e10-06.rom
8x1Mbits
0x000001 ->


e10-05.rom
8x1Mbits
0x300000 ->

 
CPU2 chips:

e10-12.rom
8x256kbits
0x100000 ->


e10-13.rom
8x256kbits
0x100001 ->

 
SOUND1 chips:

e10-03.rom
8x2Mbits
0x000000 ->


e10-04.rom
8x2Mbits
0x400000 ->

 
pbobbl2x
Puzzle Bobble 2X (Japan)
 
CPU1 chips:

e10.29
8x256kbits
0x000000 ->


e10.28
8x256kbits
0x000001 ->


e10.27
8x256kbits
0x000002 ->


e10.26
8x256kbits
0x000003 ->

 
GFX1 chips:

e10-02.rom
8x1Mbits
0x000000 ->


e10-01.rom
8x1Mbits
0x000001 ->

 
GFX2 chips:

e10-07.rom
8x1Mbits
0x000000 ->


e10-06.rom
8x1Mbits
0x000001 ->


e10-05.rom
8x1Mbits
0x300000 ->

 
CPU2 chips:

e10.30
8x256kbits
0x100000 ->


e10.31
8x256kbits
0x100001 ->

 
SOUND1 chips:

e10-03.rom
8x2Mbits
0x000000 ->


e10-04.rom
8x2Mbits
0x400000 ->

 

----------
Sometimes a man will tell his bartender things he'll never tell his doctor.
  -- Dr. Phillip Boyce, "The Menagerie" ("The Cage"), stardate unknown.