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ARCADE ROMS

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Below is a table representhing the roms for Rollergames (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

rollerg
Rollergames (US)
 
CPU1 chips:

999m02.g7
8x96kbits
0x10000 ->

 
CPU2 chips:

999m01.e11
8x32kbits
0x0000 ->

 
GFX1 chips:

999h06.k2
8x1Mbits
0x000000 ->


999h05.k8
8x1Mbits
0x100000 ->

 
GFX2 chips:

999h03.d23
8x256kbits
0x000000 ->


999h04.f23
8x256kbits
0x040000 ->

 
SOUND1 chips:

999h09.c5
8x512kbits
0x000000 ->

 
rollergj
Rollergames (Japan)
 
CPU1 chips:

999v02.bin
8x96kbits
0x10000 ->

 
CPU2 chips:

999m01.e11
8x32kbits
0x0000 ->

 
GFX1 chips:

999h06.k2
8x1Mbits
0x000000 ->


999h05.k8
8x1Mbits
0x100000 ->

 
GFX2 chips:

999h03.d23
8x256kbits
0x000000 ->


999h04.f23
8x256kbits
0x040000 ->

 
SOUND1 chips:

999h09.c5
8x512kbits
0x000000 ->

 

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