ARCADE ROMS

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Below is a table representhing the roms for Street Fighter Zero (Japan 950627) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

sfa
Street Fighter Alpha: Warriors' Dreams (Euro 950727)
 
CPU1 chips:

sfze.03d
8x512kbits
0x000000 ->


sfz.04b
8x512kbits
0x080000 ->


sfz.05a
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
USER1 chips:

sfzex.03d
8x512kbits
0x000000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfar1
Street Fighter Alpha: Warriors' Dreams (Euro 950718)
 
CPU1 chips:

sfze.03c
8x512kbits
0x000000 ->


sfze.04b
8x512kbits
0x080000 ->


sfz.05a
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
USER1 chips:

sfzex.03c
8x512kbits
0x000000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfar2
Street Fighter Alpha: Warriors' Dreams (Euro 950627)
 
CPU1 chips:

sfze.03b
8x512kbits
0x000000 ->


sfz.04a
8x512kbits
0x080000 ->


sfz.05a
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfar3
Street Fighter Alpha: Warriors' Dreams (Euro 950605)
 
CPU1 chips:

sfze.03a
8x512kbits
0x000000 ->


sfz.04
8x512kbits
0x080000 ->


sfz.05
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
USER1 chips:

sfzex.03a
8x512kbits
0x000000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfau
Street Fighter Alpha: Warriors' Dreams (US 950627)
 
CPU1 chips:

sfzu.03a
8x512kbits
0x000000 ->


sfz.04a
8x512kbits
0x080000 ->


sfz.05a
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
USER1 chips:

sfzux.03a
8x512kbits
0x000000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfzj
Street Fighter Zero (Japan 950727)
 
CPU1 chips:

sfzj.03c
8x512kbits
0x000000 ->


sfz.04b
8x512kbits
0x080000 ->


sfz.05a
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
USER1 chips:

sfzjx.03c
8x512kbits
0x000000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfzjr1
Street Fighter Zero (Japan 950627)
 
CPU1 chips:

sfzj.03b
8x512kbits
0x000000 ->


sfz.04a
8x512kbits
0x080000 ->


sfz.05a
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
USER1 chips:

sfzjx.03b
8x512kbits
0x000000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfzjr2
Street Fighter Zero (Japan 950605)
 
CPU1 chips:

sfzj.03a
8x512kbits
0x000000 ->


sfz.04
8x512kbits
0x080000 ->


sfz.05
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
USER1 chips:

sfzjx.03a
8x512kbits
0x000000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfzh
Street Fighter Zero (Hispanic 950627)
 
CPU1 chips:

sfzh.03c
8x512kbits
0x000000 ->


sfz.04a
8x512kbits
0x080000 ->


sfz.05a
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->

 
sfzb
Street Fighter Zero (Brazil 951109)
 
CPU1 chips:

sfzb.03g
8x512kbits
0x000000 ->


sfzb.04e
8x512kbits
0x080000 ->


sfz.05a
8x512kbits
0x100000 ->


sfz.06
8x512kbits
0x180000 ->

 
CPU2 chips:

sfz.01
8x32kbits
0x00000 ->


sfz.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

sfz.11
8x2Mbits
0x000000 ->


sfz.12
8x2Mbits
0x200000 ->