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Below is a table representhing the roms for Super Gem Fighter Mini Mix (US 970904) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

sgemf
Super Gem Fighter Mini Mix (US 970904)
 
CPU1 chips:

pcfu.03
8x512kbits
0x000000 ->


pcf.04
8x512kbits
0x080000 ->


pcf.05
8x512kbits
0x100000 ->


pcf.06
8x512kbits
0x180000 ->


pcf.07
8x512kbits
0x200000 ->

 
USER1 chips:

pcfux.03
8x512kbits
0x000000 ->

 
CPU2 chips:

pcf.01
8x32kbits
0x00000 ->


pcf.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

pcf.11
8x4Mbits
0x000000 ->


pcf.12
8x4Mbits
0x400000 ->

 
pfghtj
Pocket Fighter (Japan 970904)
 
CPU1 chips:

pcfj.03
8x512kbits
0x000000 ->


pcf.04
8x512kbits
0x080000 ->


pcf.05
8x512kbits
0x100000 ->


pcf.06
8x512kbits
0x180000 ->


pcf.07
8x512kbits
0x200000 ->

 
USER1 chips:

pcfjx.03
8x512kbits
0x000000 ->

 
CPU2 chips:

pcf.01
8x32kbits
0x00000 ->


pcf.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

pcf.11
8x4Mbits
0x000000 ->


pcf.12
8x4Mbits
0x400000 ->

 
sgemfa
Super Gem Fighter: Mini Mix (Asia 970904)
 
CPU1 chips:

pcfa.03
8x512kbits
0x000000 ->


pcf.04
8x512kbits
0x080000 ->


pcf.05
8x512kbits
0x100000 ->


pcf.06
8x512kbits
0x180000 ->


pcf.07
8x512kbits
0x200000 ->

 
USER1 chips:

pcfax.03
8x512kbits
0x000000 ->

 
CPU2 chips:

pcf.01
8x32kbits
0x00000 ->


pcf.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

pcf.11
8x4Mbits
0x000000 ->


pcf.12
8x4Mbits
0x400000 ->

 
sgemfh
Super Gem Fighter: Mini Mix (Hispanic 970904)
 
CPU1 chips:

pcfh.03
8x512kbits
0x000000 ->


pcf.04
8x512kbits
0x080000 ->


pcf.05
8x512kbits
0x100000 ->


pcf.06
8x512kbits
0x180000 ->


pcf.07
8x512kbits
0x200000 ->

 
CPU2 chips:

pcf.01
8x32kbits
0x00000 ->


pcf.02
8x128kbits
0x28000 ->

 
SOUND1 chips:

pcf.11
8x4Mbits
0x000000 ->


pcf.12
8x4Mbits
0x400000 ->

 

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