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Dan-Ku-Ga (Prototype) ARCADE ROM


Taito Corporation 1994

Below is a table representhing the roms for Dan-Ku-Ga (Prototype) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

dankuga
Dan-Ku-Ga (Prototype)
 
CPU1 chips:

dkg_mpr3.bin
8x512.0kbits
0x000000 ->


dkg_mpr2.bin
8x512.0kbits
0x000001 ->


dkg_mpr1.bin
8x512.0kbits
0x000002 ->


dkg_mpr0.bin
8x512.0kbits
0x000003 ->

 
GFX1 chips:

d84-03.rom
8x2.0Mbits
0x0000000 ->


d84-04.rom
8x2.0Mbits
0x0000001 ->


d84-06.rom
8x2.0Mbits
0x0400000 ->


d84-07.rom
8x2.0Mbits
0x0400001 ->


d84-09.rom
8x2.0Mbits
0x0800000 ->


d84-10.rom
8x2.0Mbits
0x0800001 ->


d84-19.rom
8x512.0kbits
0x0c00000 ->


d84-20.rom
8x512.0kbits
0x0c00001 ->


d84-05.rom
8x2.0Mbits
0x1380000 ->


d84-08.rom
8x2.0Mbits
0x1580000 ->


d84-11.rom
8x2.0Mbits
0x1780000 ->


d84-21.rom
8x512.0kbits
0x1980000 ->

 
GFX2 chips:

d84-12.rom
8x2.0Mbits
0x000000 ->


d84-13.rom
8x2.0Mbits
0x000001 ->


d84-16.rom
8x1.0Mbits
0x400000 ->


d84-17.rom
8x1.0Mbits
0x400001 ->


d84-14.rom
8x2.0Mbits
0x900000 ->


d84-18.rom
8x1.0Mbits
0xb00000 ->

 
CPU2 chips:

d84-26.rom
8x256.0kbits
0x100000 ->


d84-27.rom
8x256.0kbits
0x100001 ->

 
SOUND1 chips:

d84-01.rom
8x2.0Mbits
0x000000 ->


d84-02.rom
8x2.0Mbits
0xc00000 ->


d84-15.rom
8x1.0Mbits
0x800000 ->