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Dark Tower ARCADE ROM


Game Room 1992

Below is a table representhing the roms for Dark Tower and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

darktowr
Dark Tower
 
CPU1 chips:

dt.26
8x32.0kbits
0x08000 ->


21j-2-3.25
8x32.0kbits
0x10000 ->


dt.24
8x32.0kbits
0x18000 ->

 
CPU2 chips:

63701.bin
8x16.0kbits
0xc000 ->

 
CPU3 chips:

21j-0-1
8x32.0kbits
0x08000 ->

 
CPU4 chips:

68705prt.mcu
8x2.0kbits
0x00000 ->

 
GFX1 chips:

dt.20
8x32.0kbits
0x00000 ->

 
GFX2 chips:

dt.117
8x64.0kbits
0x00000 ->


dt.116
8x64.0kbits
0x10000 ->


dt.115
8x64.0kbits
0x20000 ->


21j-d
8x64.0kbits
0x30000 ->


dt.113
8x64.0kbits
0x40000 ->


dt.112
8x64.0kbits
0x50000 ->


dt.111
8x64.0kbits
0x60000 ->


21j-h
8x64.0kbits
0x70000 ->

 
GFX3 chips:

dt.78
8x64.0kbits
0x00000 ->


21j-9
8x64.0kbits
0x10000 ->


dt.109
8x64.0kbits
0x20000 ->


21j-j
8x64.0kbits
0x30000 ->

 
SOUND1 chips:

21j-6
8x64.0kbits
0x00000 ->


21j-7
8x64.0kbits
0x10000 ->

 
PROMS chips:

21j-k-0
8x256bits
0x0000 ->


21j-l-0
8x512bits
0x0100 ->