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Dragonball Z ARCADE ROM


Banpresto 1993

Below is a table representhing the roms for Dragonball Z and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

dbz
Dragonball Z
 
CPU1 chips:

222a11.9e
8x512.0kbits
0x000000 ->


222a12.9f
8x512.0kbits
0x000001 ->

 
USER1 chips:

222a11.9e
8x512.0kbits
0x000000 ->


222a12.9f
8x512.0kbits
0x000001 ->

 
CPU2 chips:

222a10.5e
8x32.0kbits
0x000000 ->

 
GFX1 chips:

222a01.27c
8x2.0Mbits
0x000000 ->


222a02.27e
8x2.0Mbits
0x200000 ->

 
GFX2 chips:

222a04.3j
8x2.0Mbits
0x000000 ->


222a05.1j
8x2.0Mbits
0x000002 ->


222a06.3l
8x2.0Mbits
0x000004 ->


222a07.1l
8x2.0Mbits
0x000006 ->

 
GFX3 chips:

222a08.25k
8x2.0Mbits
0x000000 ->

 
GFX4 chips:

222a09.25l
8x2.0Mbits
0x000000 ->

 
SOUND1 chips:

222a03.7c
8x256.0kbits
0x000000 ->