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Dungeon Magic (World) ARCADE ROM


Taito Corporation Japan 1993

Below is a table representhing the roms for Dungeon Magic (World) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

dungeonm
Dungeon Magic (World)
 
CPU1 chips:

d69-20.bin
8x512.0kbits
0x000000 ->


d69-13.bin
8x512.0kbits
0x000001 ->


d69-15.bin
8x512.0kbits
0x000002 ->


d69-22.bin
8x512.0kbits
0x000003 ->

 
GFX1 chips:

d69-06.bin
8x2.0Mbits
0x000000 ->


d69-07.bin
8x2.0Mbits
0x000001 ->


d69-09.bin
8x1.0Mbits
0x400000 ->


d69-10.bin
8x1.0Mbits
0x400001 ->


d69-08.bin
8x2.0Mbits
0x900000 ->


d69-11.bin
8x1.0Mbits
0xb00000 ->

 
GFX2 chips:

d69-03.bin
8x2.0Mbits
0x000000 ->


d69-04.bin
8x2.0Mbits
0x000001 ->


d69-05.bin
8x2.0Mbits
0x600000 ->

 
CPU2 chips:

d69-18.bin
8x128.0kbits
0x100000 ->


d69-19.bin
8x128.0kbits
0x100001 ->

 
SOUND1 chips:

d69-01.bin
8x2.0Mbits
0x000000 ->


d69-02.bin
8x2.0Mbits
0xc00000 ->

 
lightbr
Light Bringer (Japan)
 
CPU1 chips:

d69-20.bin
8x512.0kbits
0x000000 ->


d69-13.bin
8x512.0kbits
0x000001 ->


d69-15.bin
8x512.0kbits
0x000002 ->


d69-14.bin
8x512.0kbits
0x000003 ->

 
GFX1 chips:

d69-06.bin
8x2.0Mbits
0x000000 ->


d69-07.bin
8x2.0Mbits
0x000001 ->


d69-09.bin
8x1.0Mbits
0x400000 ->


d69-10.bin
8x1.0Mbits
0x400001 ->


d69-08.bin
8x2.0Mbits
0x900000 ->


d69-11.bin
8x1.0Mbits
0xb00000 ->

 
GFX2 chips:

d69-03.bin
8x2.0Mbits
0x000000 ->


d69-04.bin
8x2.0Mbits
0x000001 ->


d69-05.bin
8x2.0Mbits
0x600000 ->

 
CPU2 chips:

d69-18.bin
8x128.0kbits
0x100000 ->


d69-19.bin
8x128.0kbits
0x100001 ->

 
SOUND1 chips:

d69-01.bin
8x2.0Mbits
0x000000 ->


d69-02.bin
8x2.0Mbits
0xc00000 ->

 
dungenmu
Dungeon Magic (US)
 
CPU1 chips:

d69-20.bin
8x512.0kbits
0x000000 ->


d69-13.bin
8x512.0kbits
0x000001 ->


d69-15.bin
8x512.0kbits
0x000002 ->


d69-21.bin
8x512.0kbits
0x000003 ->

 
GFX1 chips:

d69-06.bin
8x2.0Mbits
0x000000 ->


d69-07.bin
8x2.0Mbits
0x000001 ->


d69-09.bin
8x1.0Mbits
0x400000 ->


d69-10.bin
8x1.0Mbits
0x400001 ->


d69-08.bin
8x2.0Mbits
0x900000 ->


d69-11.bin
8x1.0Mbits
0xb00000 ->

 
GFX2 chips:

d69-03.bin
8x2.0Mbits
0x000000 ->


d69-04.bin
8x2.0Mbits
0x000001 ->


d69-05.bin
8x2.0Mbits
0x600000 ->

 
CPU2 chips:

d69-18.bin
8x128.0kbits
0x100000 ->


d69-19.bin
8x128.0kbits
0x100001 ->

 
SOUND1 chips:

d69-01.bin
8x2.0Mbits
0x000000 ->


d69-02.bin
8x2.0Mbits
0xc00000 ->