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Enforce (Japan) ARCADE ROM


Taito Corporation 1988

Below is a table representhing the roms for Enforce (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

enforce
Enforce (Japan)
 
CPU1 chips:

b58-27.27
8x128.0kbits
0x00000 ->


b58-19.19
8x128.0kbits
0x00001 ->

 
CPU3 chips:

b58-26.26
8x128.0kbits
0x00000 ->


b58-18.18
8x128.0kbits
0x00001 ->

 
CPU2 chips:

b58-32.41
8x16.0kbits
0x00000 ->

 
GFX1 chips:

b58-09.13
8x512.0kbits
0x00000 ->

 
GFX2 chips:

b58-04.7
8x512.0kbits
0x000000 ->


b58-03.6
8x512.0kbits
0x000001 ->


b58-02.2
8x512.0kbits
0x000002 ->


b58-01.1
8x512.0kbits
0x000003 ->

 
GFX3 chips:

b58-06.116
8x512.0kbits
0x00000 ->

 
USER1 chips:

b58-05.71
8x512.0kbits
0x00000 ->

 
SOUND1 chips:

b58-07.11
8x512.0kbits
0x000000 ->


b58-08.12
8x512.0kbits
0x080000 ->

 
SOUND2 chips:

b58-10.14
8x512.0kbits
0x00000 ->

 
USER2 chips:

b58-26a.104
8x64.0kbits
0x00000 ->


b58-27.56
8x8.0kbits
0x00000 ->


b58-23.52
8x256bits
0x00000 ->


b58-24.51
8x256bits
0x00000 ->


b58-25.75
8x256bits
0x00000 ->