[ 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ]

<< back

Fire Trap (US) ARCADE ROM


Data East USA 1986

Below is a table representhing the roms for Fire Trap (US) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

firetrap
Fire Trap (US)
 
CPU1 chips:

di02.bin
8x32.0kbits
0x00000 ->


di01.bin
8x32.0kbits
0x10000 ->


di00.bin
8x32.0kbits
0x18000 ->

 
CPU2 chips:

di17.bin
8x32.0kbits
0x08000 ->


di18.bin
8x32.0kbits
0x10000 ->

 
GFX1 chips:

di03.bin
8x8.0kbits
0x00000 ->

 
GFX2 chips:

di06.bin
8x8.0kbits
0x00000 ->


di04.bin
8x8.0kbits
0x04000 ->


di07.bin
8x8.0kbits
0x10000 ->


di05.bin
8x8.0kbits
0x14000 ->

 
GFX3 chips:

di09.bin
8x8.0kbits
0x00000 ->


di08.bin
8x8.0kbits
0x04000 ->


di11.bin
8x8.0kbits
0x10000 ->


di10.bin
8x8.0kbits
0x14000 ->

 
GFX4 chips:

di16.bin
8x32.0kbits
0x00000 ->


di13.bin
8x32.0kbits
0x08000 ->


di14.bin
8x32.0kbits
0x10000 ->


di15.bin
8x32.0kbits
0x18000 ->

 
PROMS chips:

firetrap.3b
8x256bits
0x0000 ->


firetrap.4b
8x256bits
0x0100 ->

 
firetpbl
Fire Trap (Japan bootleg)
 
CPU1 chips:

ft0d.bin
8x32.0kbits
0x00000 ->


ft0a.bin
8x32.0kbits
0x08000 ->


ft0c.bin
8x32.0kbits
0x10000 ->


ft0b.bin
8x32.0kbits
0x18000 ->

 
CPU2 chips:

di17.bin
8x32.0kbits
0x08000 ->


di18.bin
8x32.0kbits
0x10000 ->

 
GFX1 chips:

ft0e.bin
8x8.0kbits
0x00000 ->

 
GFX2 chips:

di06.bin
8x8.0kbits
0x00000 ->


di04.bin
8x8.0kbits
0x04000 ->


di07.bin
8x8.0kbits
0x10000 ->


di05.bin
8x8.0kbits
0x14000 ->

 
GFX3 chips:

di09.bin
8x8.0kbits
0x00000 ->


di08.bin
8x8.0kbits
0x04000 ->


di11.bin
8x8.0kbits
0x10000 ->


di10.bin
8x8.0kbits
0x14000 ->

 
GFX4 chips:

di16.bin
8x32.0kbits
0x00000 ->


di13.bin
8x32.0kbits
0x08000 ->


di14.bin
8x32.0kbits
0x10000 ->


di15.bin
8x32.0kbits
0x18000 ->

 
PROMS chips:

firetrap.3b
8x256bits
0x0000 ->


firetrap.4b
8x256bits
0x0100 ->