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Gulf Storm ARCADE ROM


Dooyong 1991

Below is a table representhing the roms for Gulf Storm and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

gulfstrm
Gulf Storm
 
CPU1 chips:

1.l4
8x128.0kbits
0x00000 ->

 
CPU2 chips:

3.c5
8x64.0kbits
0x00000 ->

 
GFX1 chips:

2.s4
8x32.0kbits
0x0000 ->

 
GFX2 chips:

14.b1
8x128.0kbits
0x00000 ->


16.c1
8x128.0kbits
0x00001 ->


15.b1
8x128.0kbits
0x40000 ->


17.e1
8x128.0kbits
0x40001 ->

 
GFX3 chips:

4.d8
8x128.0kbits
0x00000 ->


5.b9
8x128.0kbits
0x00001 ->


6.d8
8x128.0kbits
0x40000 ->


7.d9
8x128.0kbits
0x40001 ->

 
GFX4 chips:

12.r8
8x128.0kbits
0x00000 ->


13.r9
8x128.0kbits
0x00001 ->

 
GFX5 chips:

8.e8
8x64.0kbits
0x00000 ->


9.e9
8x64.0kbits
0x00001 ->

 
GFX6 chips:

10.n8
8x64.0kbits
0x00000 ->


11.n9
8x64.0kbits
0x00001 ->

 
gulfstr2
Gulf Storm (Media Shoji)
 
CPU1 chips:

18.1
8x128.0kbits
0x00000 ->

 
CPU2 chips:

3.c5
8x64.0kbits
0x00000 ->

 
GFX1 chips:

2.bin
8x32.0kbits
0x0000 ->

 
GFX2 chips:

14.b1
8x128.0kbits
0x00000 ->


16.c1
8x128.0kbits
0x00001 ->


15.b1
8x128.0kbits
0x40000 ->


17.e1
8x128.0kbits
0x40001 ->

 
GFX3 chips:

4.d8
8x128.0kbits
0x00000 ->


5.b9
8x128.0kbits
0x00001 ->


6.d8
8x128.0kbits
0x40000 ->


7.d9
8x128.0kbits
0x40001 ->

 
GFX4 chips:

12.bin
8x128.0kbits
0x00000 ->


13.bin
8x128.0kbits
0x00001 ->

 
GFX5 chips:

8.e8
8x64.0kbits
0x00000 ->


9.e9
8x64.0kbits
0x00001 ->

 
GFX6 chips:

10.bin
8x64.0kbits
0x00000 ->


11.bin
8x64.0kbits
0x00001 ->