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Gun Ball (Japan) ARCADE ROM


Data East Corporation 1992

Below is a table representhing the roms for Gun Ball (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

gunball
Gun Ball (Japan)
 
? chips:
jc01.3d
8x128.0kbits
0x000000 ->

jc00.3b
8x128.0kbits
0x000001 ->

jc03.5d
8x128.0kbits
0x040000 ->

jc02.5b
8x128.0kbits
0x040001 ->

jc05-3.6d
8x256.0kbits
0x080000 ->

jc04-3.6b
8x256.0kbits
0x080001 ->

jl08.r20
8x64.0kbits
0x00000 ->

jl06.d10
8x64.0kbits
0x00000 ->

jl07.d12
8x64.0kbits
0x00001 ->

mav00.b10
8x512.0kbits
0x00000 ->

mav01.b12
8x512.0kbits
0x80000 ->

mav02.b16
8x1.0Mbits
0x000000 ->

mav03.e16
8x1.0Mbits
0x100000 ->

mav05.e19
8x1.0Mbits
0x000000 ->

mav04.b19
8x1.0Mbits
0x000001 ->

mav07.e20
8x512.0kbits
0x200000 ->

mav06.b20
8x512.0kbits
0x200001 ->

mav09.e23
8x256.0kbits
0x000000 ->

mav08.b23
8x256.0kbits
0x000001 ->

mav10.r17
8x512.0kbits
0x00000 ->

mav11.r19
8x512.0kbits
0x00000 ->

jn-00.17l
8x1.0kbits
0x00000 ->