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Hokuha Syourin Hiryu no Ken ARCADE ROM


[Nihon Game] (Taito license) 1985

Below is a table representhing the roms for Hokuha Syourin Hiryu no Ken and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

hiryuken
Hokuha Syourin Hiryu no Ken
 
CPU1 chips:

1.2
8x16.0kbits
0x00000 ->


2.3
8x16.0kbits
0x04000 ->


3.4
8x8.0kbits
0x08000 ->


4.5
8x8.0kbits
0x10000 ->

 
CPU2 chips:

bbxj.bin
8x8.0kbits
0x0000 ->


5.31
8x8.0kbits
0x2000 ->


6.32
8x16.0kbits
0x4000 ->


7.33
8x8.0kbits
0x8000 ->

 
CPU3 chips:

cr11ic51.bin
8x16.0kbits
0x00000 ->


cr07ic47.bin
8x16.0kbits
0x10000 ->


9.48
8x16.0kbits
0x14000 ->


10.49
8x16.0kbits
0x18000 ->


cr10ic50.bin
8x8.0kbits
0x1c000 ->

 
GFX1 chips:

21.21
8x8.0kbits
0x0000 ->


22.22
8x8.0kbits
0x2000 ->

 
GFX2 chips:

15.114
8x16.0kbits
0x00000 ->


16.113
8x16.0kbits
0x04000 ->


cr16i112.bin
8x16.0kbits
0x08000 ->


cr17i111.bin
8x16.0kbits
0x0c000 ->


cr18ic99.bin
8x16.0kbits
0x10000 ->


20.100
8x16.0kbits
0x14000 ->

 
PROMS chips:

r.36
8x256bits
0x000 ->


g.35
8x256bits
0x100 ->


b.27
8x256bits
0x200 ->


cr29ic28.bin
8x256bits
0x300 ->


cr32ic69.bin
8x512bits
0x400 ->


cr33-108.bin
8x512bits
0x600 ->


cr26ic12.bin
8x256bits
0x800 ->


cr27ic15.bin
8x256bits
0x900 ->


cr25ic8.bin
8x32bits
0xa00 ->


cr22ic8.bin
8x32bits
0xa20 ->


cr23ic22.bin
8x32bits
0xa40 ->


cr24ic42.bin
8x32bits
0xa60 ->