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KO Punch ARCADE ROM


Sega 1981

Below is a table representhing the roms for KO Punch and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

kopunch
KO Punch
 
CPU1 chips:

epr1105.x
8x4.0kbits
0x0000 ->


epr1106.x
8x4.0kbits
0x1000 ->

 
GFX1 chips:

epr1102
8x2.0kbits
0x0000 ->


epr1103
8x2.0kbits
0x0800 ->


epr1104
8x2.0kbits
0x1000 ->

 
GFX2 chips:

epr1107
8x4.0kbits
0x0000 ->


epr1108
8x4.0kbits
0x1000 ->


epr1110
8x4.0kbits
0x2000 ->


epr1109
8x4.0kbits
0x3000 ->


epr1112
8x4.0kbits
0x4000 ->


epr1111
8x4.0kbits
0x5000 ->

 
PROMS chips:

epr1101
8x32bits
0x0000 ->


epr1099
8x32bits
0x0020 ->


epr1100
8x32bits
0x0040 ->