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Last Duel (US set 1) ARCADE ROM


Capcom 1988

Below is a table representhing the roms for Last Duel (US set 1) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

lastduel
Last Duel (US set 1)
 
CPU1 chips:

ldu-06.rom
8x128.0kbits
0x00000 ->


ldu-05.rom
8x128.0kbits
0x00001 ->


ldu-04.rom
8x64.0kbits
0x40000 ->


ldu-03.rom
8x64.0kbits
0x40001 ->

 
CPU2 chips:

ld_02.bin
8x64.0kbits
0x0000 ->

 
GFX1 chips:

ld_09.bin
8x64.0kbits
0x000000 ->


ld_10.bin
8x64.0kbits
0x010000 ->


ld_11.bin
8x64.0kbits
0x020000 ->


ld_12.bin
8x64.0kbits
0x030000 ->


ld_15.bin
8x64.0kbits
0x040000 ->


ld_16.bin
8x64.0kbits
0x050000 ->


ld_13.bin
8x64.0kbits
0x060000 ->


ld_14.bin
8x64.0kbits
0x070000 ->

 
GFX2 chips:

ld_01.bin
8x32.0kbits
0x000000 ->

 
GFX3 chips:

ld_17.bin
8x64.0kbits
0x000000 ->


ld_18.bin
8x64.0kbits
0x010000 ->


ld_19.bin
8x64.0kbits
0x020000 ->


ld_20.bin
8x64.0kbits
0x030000 ->

 
GFX4 chips:

ld_28.bin
8x64.0kbits
0x000000 ->


ld_26.bin
8x64.0kbits
0x010000 ->


ld_24.bin
8x64.0kbits
0x020000 ->


ld_22.bin
8x64.0kbits
0x030000 ->


ld_27.bin
8x64.0kbits
0x040000 ->


ld_25.bin
8x64.0kbits
0x050000 ->


ld_23.bin
8x64.0kbits
0x060000 ->


ld_21.bin
8x64.0kbits
0x070000 ->

 
PROMS chips:

63s141.3d
8x256bits
0x0000 ->

 
lstduela
Last Duel (US set 2)
 
CPU1 chips:

06
8x128.0kbits
0x00000 ->


05
8x128.0kbits
0x00001 ->


04
8x64.0kbits
0x40000 ->


03
8x64.0kbits
0x40001 ->

 
CPU2 chips:

ld_02.bin
8x64.0kbits
0x0000 ->

 
GFX1 chips:

ld_09.bin
8x64.0kbits
0x000000 ->


ld_10.bin
8x64.0kbits
0x010000 ->


ld_11.bin
8x64.0kbits
0x020000 ->


ld_12.bin
8x64.0kbits
0x030000 ->


ld_15.bin
8x64.0kbits
0x040000 ->


ld_16.bin
8x64.0kbits
0x050000 ->


ld_13.bin
8x64.0kbits
0x060000 ->


ld_14.bin
8x64.0kbits
0x070000 ->

 
GFX2 chips:

ld_01.bin
8x32.0kbits
0x000000 ->

 
GFX3 chips:

ld_17.bin
8x64.0kbits
0x000000 ->


ld_18.bin
8x64.0kbits
0x010000 ->


ld_19.bin
8x64.0kbits
0x020000 ->


ld_20.bin
8x64.0kbits
0x030000 ->

 
GFX4 chips:

ld_28.bin
8x64.0kbits
0x000000 ->


ld_26.bin
8x64.0kbits
0x010000 ->


ld_24.bin
8x64.0kbits
0x020000 ->


ld_22.bin
8x64.0kbits
0x030000 ->


ld_27.bin
8x64.0kbits
0x040000 ->


ld_25.bin
8x64.0kbits
0x050000 ->


ld_23.bin
8x64.0kbits
0x060000 ->


ld_21.bin
8x64.0kbits
0x070000 ->

 
PROMS chips:

63s141.3d
8x256bits
0x0000 ->

 
lstduelb
Last Duel (bootleg)
 
CPU1 chips:

ld_08.bin
8x64.0kbits
0x00000 ->


ld_07.bin
8x64.0kbits
0x00001 ->


ld_04.bin
8x64.0kbits
0x20000 ->


ld_03.bin
8x64.0kbits
0x20001 ->


ldu-04.rom
8x64.0kbits
0x40000 ->


ldu-03.rom
8x64.0kbits
0x40001 ->

 
CPU2 chips:

ld_02.bin
8x64.0kbits
0x0000 ->

 
GFX1 chips:

ld_09.bin
8x64.0kbits
0x000000 ->


ld_10.bin
8x64.0kbits
0x010000 ->


ld_11.bin
8x64.0kbits
0x020000 ->


ld_12.bin
8x64.0kbits
0x030000 ->


ld_15.bin
8x64.0kbits
0x040000 ->


ld_16.bin
8x64.0kbits
0x050000 ->


ld_13.bin
8x64.0kbits
0x060000 ->


ld_14.bin
8x64.0kbits
0x070000 ->

 
GFX2 chips:

ld_01.bin
8x32.0kbits
0x000000 ->

 
GFX3 chips:

ld_17.bin
8x64.0kbits
0x000000 ->


ld_18.bin
8x64.0kbits
0x010000 ->


ld_19.bin
8x64.0kbits
0x020000 ->


ld_20.bin
8x64.0kbits
0x030000 ->

 
GFX4 chips:

ld_28.bin
8x64.0kbits
0x000000 ->


ld_26.bin
8x64.0kbits
0x010000 ->


ld_24.bin
8x64.0kbits
0x020000 ->


ld_22.bin
8x64.0kbits
0x030000 ->


ld_27.bin
8x64.0kbits
0x040000 ->


ld_25.bin
8x64.0kbits
0x050000 ->


ld_23.bin
8x64.0kbits
0x060000 ->


ld_21.bin
8x64.0kbits
0x070000 ->

 
PROMS chips:

63s141.3d
8x256bits
0x0000 ->