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Liberator (set 1) ARCADE ROM


Atari 1982

Below is a table representhing the roms for Liberator (set 1) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

liberatr
Liberator (set 1)
 
CPU1 chips:

136012.206
8x4.0kbits
0x8000 ->


136012.205
8x4.0kbits
0x9000 ->


136012.204
8x4.0kbits
0xa000 ->


136012.203
8x4.0kbits
0xb000 ->


136012.202
8x4.0kbits
0xc000 ->


136012.201
8x4.0kbits
0xd000 ->


136012.200
8x4.0kbits
0xe000 ->

 
GFX1 chips:

136012.110
8x4.0kbits
0x0000 ->


136012.107
8x4.0kbits
0x1000 ->


136012.108
8x4.0kbits
0x2000 ->


136012.109
8x4.0kbits
0x3000 ->

 
USER1 chips:

136012.123
8x256bits
0x0000 ->


136012.124
8x256bits
0x0000 ->

 
USER2 chips:

136012.125
8x256bits
0x0000 ->


136012.126
8x256bits
0x0000 ->

 
PROMS chips:

136012.021
8x256bits
0x0000 ->


136012.022
8x256bits
0x0100 ->

 
liberat2
Liberator (set 2)
 
CPU1 chips:

l6.bin
8x4.0kbits
0x6000 ->


l5.bin
8x4.0kbits
0x7000 ->


l4.bin
8x4.0kbits
0x8000 ->


l3.bin
8x4.0kbits
0x9000 ->


l2.bin
8x4.0kbits
0xa000 ->


l1.bin
8x4.0kbits
0xb000 ->

 
GFX1 chips:

136012.110
8x4.0kbits
0x0000 ->


136012.107
8x4.0kbits
0x1000 ->


136012.108
8x4.0kbits
0x2000 ->


136012.109
8x4.0kbits
0x3000 ->

 
USER1 chips:

136012.123
8x256bits
0x0000 ->


136012.124
8x256bits
0x0000 ->

 
USER2 chips:

136012.125
8x256bits
0x0000 ->


136012.126
8x256bits
0x0000 ->

 
PROMS chips:

136012.021
8x256bits
0x0000 ->


136012.022
8x256bits
0x0100 ->