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Mag Max ARCADE ROM


Nichibutsu 1985

Below is a table representhing the roms for Mag Max and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

magmax
Mag Max
 
CPU1 chips:

1.3b
8x16.0kbits
0x00001 ->


6.3d
8x16.0kbits
0x00000 ->


2.5b
8x16.0kbits
0x08001 ->


7.5d
8x16.0kbits
0x08000 ->


3.6b
8x8.0kbits
0x10001 ->


8.6d
8x8.0kbits
0x10000 ->

 
CPU2 chips:

15.17b
8x8.0kbits
0x00000 ->


16.18b
8x8.0kbits
0x02000 ->

 
GFX1 chips:

23.15g
8x8.0kbits
0x00000 ->

 
GFX2 chips:

17.3e
8x8.0kbits
0x00000 ->


18.5e
8x8.0kbits
0x02000 ->


19.6e
8x8.0kbits
0x04000 ->


20.3g
8x8.0kbits
0x08000 ->


21.5g
8x8.0kbits
0x0a000 ->


22.6g
8x8.0kbits
0x0c000 ->

 
USER1 chips:

4.18b
8x8.0kbits
0x00000 ->


5.20b
8x8.0kbits
0x00001 ->


9.18d
8x8.0kbits
0x04000 ->


10.20d
8x8.0kbits
0x06000 ->


11.15f
8x8.0kbits
0x08000 ->


12.17f
8x8.0kbits
0x0a000 ->


13.18f
8x8.0kbits
0x0c000 ->


14.20f
8x8.0kbits
0x0e000 ->

 
USER2 chips:

mag_b.14d
8x256bits
0x0000 ->


mag_c.15d
8x256bits
0x0100 ->

 
PROMS chips:

mag_e.10f
8x256bits
0x0000 ->


mag_d.10e
8x256bits
0x0100 ->


mag_a.10d
8x256bits
0x0200 ->


mag_g.2e
8x256bits
0x0300 ->


mag_f.13b
8x256bits
0x0400 ->