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Majuu no Ohkoku ARCADE ROM


Konami 1987

Below is a table representhing the roms for Majuu no Ohkoku and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

majuu
Majuu no Ohkoku
 
CPU1 chips:

687_l03.10a
8x32.0kbits
0x00000 ->

 
CPU2 chips:

687_q07.10n
8x64.0kbits
0x00000 ->


687_q06.8n
8x64.0kbits
0x00001 ->


687_q13.10s
8x64.0kbits
0x20000 ->


687_q12.8s
8x64.0kbits
0x20001 ->

 
CPU3 chips:

687_s05.6n
8x64.0kbits
0x00000 ->


687_s04.4n
8x64.0kbits
0x00001 ->


687_s09.6r
8x64.0kbits
0x20000 ->


687_s08.4r
8x64.0kbits
0x20001 ->

 
GFX1 chips:

687_l14.d8
8x16.0kbits
0x00000 ->

 
GFX2 chips:

687i17.p16
8x512.0kbits
0x000000 ->


687i18.p18
8x512.0kbits
0x080000 ->


687i15.p13
8x512.0kbits
0x100000 ->


687i16.p15
8x512.0kbits
0x180000 ->

 
GFX3 chips:

687_l11.10r
8x64.0kbits
0x00000 ->


687_l10.8r
8x64.0kbits
0x00001 ->

 
SOUND1 chips:

687_i01.5a
8x128.0kbits
0x00000 ->

 
SOUND2 chips:

687_i02.7c
8x128.0kbits
0x00000 ->