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Marble Madness (set 2) ARCADE ROM


Atari Games 1984

Below is a table representhing the roms for Marble Madness (set 2) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

marble2
Marble Madness (set 2)
 
CPU1 chips:

136032.205
8x16.0kbits
0x00000 ->


136032.206
8x16.0kbits
0x00001 ->


136033.401
8x32.0kbits
0x10000 ->


136033.402
8x32.0kbits
0x10001 ->


136033.403
8x32.0kbits
0x20000 ->


136033.404
8x32.0kbits
0x20001 ->


136033.107
8x16.0kbits
0x80000 ->


136033.108
8x16.0kbits
0x80001 ->

 
CPU2 chips:

136033.421
8x16.0kbits
0x8000 ->


136033.422
8x16.0kbits
0xc000 ->

 
GFX1 chips:

136032.107
8x8.0kbits
0x00000 ->

 
GFX2 chips:

136033.137
8x16.0kbits
0x00000 ->


136033.138
8x16.0kbits
0x04000 ->


136033.139
8x16.0kbits
0x08000 ->


136033.140
8x16.0kbits
0x0c000 ->


136033.141
8x16.0kbits
0x10000 ->


136033.142
8x16.0kbits
0x14000 ->


136033.143
8x16.0kbits
0x18000 ->


136033.144
8x16.0kbits
0x1c000 ->


136033.145
8x16.0kbits
0x20000 ->


136033.146
8x16.0kbits
0x24000 ->


136033.149
8x16.0kbits
0x34000 ->


136033.151
8x16.0kbits
0x3c000 ->


136033.153
8x16.0kbits
0x44000 ->

 
PROMS chips:

136033.118
8x512bits
0x000 ->


136033.119
8x512bits
0x200 ->