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Mortal Kombat (prototype ARCADE ROM


Midway 1992

Below is a table representhing the roms for Mortal Kombat (prototype and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

mkprot9
Mortal Kombat (prototype
 
CPU2 chips:

mks-u3.rom
8x256.0kbits
0x10000 ->

 
SOUND1 chips:

mks-u12.rom
8x256.0kbits
0x00000 ->


mks-u13.rom
8x256.0kbits
0x40000 ->

 
USER1 chips:

mkprot9.105
8x512.0kbits
0x00000 ->


mkprot9.89
8x512.0kbits
0x00001 ->

 
GFX1 chips:

mkg-u111.rom
8x512.0kbits
0x000000 ->


mkg-u112.rom
8x512.0kbits
0x080000 ->


mkg-u113.rom
8x512.0kbits
0x100000 ->


mkg-u114.rom
8x512.0kbits
0x180000 ->


mkg-u95.rom
8x512.0kbits
0x200000 ->


mkg-u96.rom
8x512.0kbits
0x280000 ->


mkg-u97.rom
8x512.0kbits
0x300000 ->


mkg-u98.rom
8x512.0kbits
0x380000 ->


mkg-u106.rom
8x512.0kbits
0x400000 ->


mkg-u107.rom
8x512.0kbits
0x480000 ->


mkg-u108.rom
8x512.0kbits
0x500000 ->


mkg-u109.rom
8x512.0kbits
0x580000 ->