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Mysterious Stones - Dr. John's Adventure ARCADE ROM


Technos 1984

Below is a table representhing the roms for Mysterious Stones - Dr. John's Adventure and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

mystston
Mysterious Stones - Dr. John's Adventure
 
CPU1 chips:

rom6.bin
8x8.0kbits
0x4000 ->


rom5.bin
8x8.0kbits
0x6000 ->


rom4.bin
8x8.0kbits
0x8000 ->


rom3.bin
8x8.0kbits
0xa000 ->


rom2.bin
8x8.0kbits
0xc000 ->


rom1.bin
8x8.0kbits
0xe000 ->

 
GFX1 chips:

ms6
8x8.0kbits
0x00000 ->


ms9
8x8.0kbits
0x02000 ->


ms7
8x8.0kbits
0x04000 ->


ms10
8x8.0kbits
0x06000 ->


ms8
8x8.0kbits
0x08000 ->


ms11
8x8.0kbits
0x0a000 ->

 
GFX2 chips:

ms12
8x8.0kbits
0x00000 ->


ms13
8x8.0kbits
0x02000 ->


ms14
8x8.0kbits
0x04000 ->


ms15
8x8.0kbits
0x06000 ->


ms16
8x8.0kbits
0x08000 ->


ms17
8x8.0kbits
0x0a000 ->

 
PROMS chips:

ic61
8x32bits
0x0000 ->

 
myststno
Mysterious Stones - Dr. Kick in Adventure
 
CPU1 chips:

ms0
8x8.0kbits
0x4000 ->


ms1
8x8.0kbits
0x6000 ->


ms2
8x8.0kbits
0x8000 ->


ms3
8x8.0kbits
0xa000 ->


ms4
8x8.0kbits
0xc000 ->


ms5
8x8.0kbits
0xe000 ->

 
GFX1 chips:

ms6
8x8.0kbits
0x00000 ->


ms9
8x8.0kbits
0x02000 ->


ms7
8x8.0kbits
0x04000 ->


ms10
8x8.0kbits
0x06000 ->


ms8
8x8.0kbits
0x08000 ->


ms11
8x8.0kbits
0x0a000 ->

 
GFX2 chips:

ms12
8x8.0kbits
0x00000 ->


ms13
8x8.0kbits
0x02000 ->


ms14
8x8.0kbits
0x04000 ->


ms15
8x8.0kbits
0x06000 ->


ms16
8x8.0kbits
0x08000 ->


ms17
8x8.0kbits
0x0a000 ->

 
PROMS chips:

ic61
8x32bits
0x0000 ->