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Nemesis ARCADE ROM


Konami 1985

Below is a table representhing the roms for Nemesis and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

nemesis
Nemesis
 
CPU1 chips:

12a_01.bin
8x32.0kbits
0x00000 ->


12c_05.bin
8x32.0kbits
0x00001 ->


13a_02.bin
8x32.0kbits
0x10000 ->


13c_06.bin
8x32.0kbits
0x10001 ->


14a_03.bin
8x32.0kbits
0x20000 ->


14c_07.bin
8x32.0kbits
0x20001 ->


15a_04.bin
8x32.0kbits
0x30000 ->


15c_08.bin
8x32.0kbits
0x30001 ->

 
CPU2 chips:

09c_snd.bin
8x16.0kbits
0x00000 ->

 
SOUND1 chips:

400-a01.fse
8x256bits
0x00000 ->


400-a02.fse
8x256bits
0x00100 ->

 
nemesuk
Nemesis (World?)
 
CPU1 chips:

12a_01.uk
8x32.0kbits
0x00000 ->


12c_05.uk
8x32.0kbits
0x00001 ->


13a_02.uk
8x32.0kbits
0x10000 ->


13c_06.uk
8x32.0kbits
0x10001 ->


14a_03.bin
8x32.0kbits
0x20000 ->


14c_07.bin
8x32.0kbits
0x20001 ->


15a_04.uk
8x32.0kbits
0x30000 ->


15c_08.uk
8x32.0kbits
0x30001 ->

 
CPU2 chips:

09c_snd.bin
8x16.0kbits
0x00000 ->

 
SOUND1 chips:

400-a01.fse
8x256bits
0x00000 ->


400-a02.fse
8x256bits
0x00100 ->

 
gradius
Gradius
 
CPU1 chips:

400-a06.15l
8x32.0kbits
0x00000 ->


400-a04.10l
8x32.0kbits
0x00001 ->


456-a07.17l
8x128.0kbits
0x80000 ->


456-a05.12l
8x128.0kbits
0x80001 ->

 
CPU2 chips:

400-e03.5l
8x8.0kbits
0x00000 ->

 
SOUND1 chips:

400-a01.fse
8x256bits
0x00000 ->


400-a02.fse
8x256bits
0x00100 ->