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N.Y. Captor ARCADE ROM


Taito 1985

Below is a table representhing the roms for N.Y. Captor and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

nycaptor
N.Y. Captor
 
CPU1 chips:

a50_04
8x16.0kbits
0x00000 ->


a50_03
8x16.0kbits
0x04000 ->


a50_02
8x16.0kbits
0x10000 ->


a50_01
8x16.0kbits
0x14000 ->

 
CPU2 chips:

a50_05-2
8x16.0kbits
0x0000 ->


a50_06
8x16.0kbits
0x4000 ->

 
CPU3 chips:

a50_15
8x16.0kbits
0x0000 ->


a50_16
8x16.0kbits
0x4000 ->

 
CPU4 chips:

a50_17
8x2.0kbits
0x0000 ->

 
GFX1 chips:

a50_07
8x16.0kbits
0x00000 ->


a50_09
8x16.0kbits
0x04000 ->


a50_11
8x16.0kbits
0x08000 ->


a50_13
8x16.0kbits
0x0c000 ->


a50_08
8x16.0kbits
0x10000 ->


a50_10
8x16.0kbits
0x14000 ->


a50_12
8x16.0kbits
0x18000 ->


a50_14
8x16.0kbits
0x1c000 ->