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Psycho-Nics Oscar (US) ARCADE ROM


Data East USA 1988

Below is a table representhing the roms for Psycho-Nics Oscar (US) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

oscar
Psycho-Nics Oscar (US)
 
CPU1 chips:

ed10
8x32.0kbits
0x08000 ->


ed09
8x64.0kbits
0x10000 ->

 
CPU2 chips:

ed11
8x64.0kbits
0x0000 ->

 
CPU3 chips:

ed12
8x32.0kbits
0x8000 ->

 
GFX1 chips:

ed08
8x16.0kbits
0x00000 ->

 
GFX2 chips:

ed04
8x64.0kbits
0x00000 ->


ed05
8x64.0kbits
0x20000 ->


ed06
8x64.0kbits
0x40000 ->


ed07
8x64.0kbits
0x60000 ->

 
GFX3 chips:

ed01
8x64.0kbits
0x00000 ->


ed03
8x64.0kbits
0x20000 ->


ed00
8x64.0kbits
0x40000 ->


ed02
8x64.0kbits
0x60000 ->

 
oscarj
Psycho-Nics Oscar (Japan revision 2)
 
CPU1 chips:

oscr10-2.bin
8x32.0kbits
0x08000 ->


ed09
8x64.0kbits
0x10000 ->

 
CPU2 chips:

du11
8x64.0kbits
0x0000 ->

 
CPU3 chips:

ed12
8x32.0kbits
0x8000 ->

 
GFX1 chips:

ed08
8x16.0kbits
0x00000 ->

 
GFX2 chips:

ed04
8x64.0kbits
0x00000 ->


ed05
8x64.0kbits
0x20000 ->


ed06
8x64.0kbits
0x40000 ->


ed07
8x64.0kbits
0x60000 ->

 
GFX3 chips:

ed01
8x64.0kbits
0x00000 ->


ed03
8x64.0kbits
0x20000 ->


ed00
8x64.0kbits
0x40000 ->


ed02
8x64.0kbits
0x60000 ->

 
oscarj1
Psycho-Nics Oscar (Japan revision 1)
 
CPU1 chips:

oscr10-1.bin
8x32.0kbits
0x08000 ->


ed09
8x64.0kbits
0x10000 ->

 
CPU2 chips:

du11
8x64.0kbits
0x0000 ->

 
CPU3 chips:

ed12
8x32.0kbits
0x8000 ->

 
GFX1 chips:

ed08
8x16.0kbits
0x00000 ->

 
GFX2 chips:

ed04
8x64.0kbits
0x00000 ->


ed05
8x64.0kbits
0x20000 ->


ed06
8x64.0kbits
0x40000 ->


ed07
8x64.0kbits
0x60000 ->

 
GFX3 chips:

ed01
8x64.0kbits
0x00000 ->


ed03
8x64.0kbits
0x20000 ->


ed00
8x64.0kbits
0x40000 ->


ed02
8x64.0kbits
0x60000 ->

 
oscarj0
Psycho-Nics Oscar (Japan revision 0)
 
CPU1 chips:

du10
8x32.0kbits
0x08000 ->


ed09
8x64.0kbits
0x10000 ->

 
CPU2 chips:

du11
8x64.0kbits
0x0000 ->

 
CPU3 chips:

ed12
8x32.0kbits
0x8000 ->

 
GFX1 chips:

ed08
8x16.0kbits
0x00000 ->

 
GFX2 chips:

ed04
8x64.0kbits
0x00000 ->


ed05
8x64.0kbits
0x20000 ->


ed06
8x64.0kbits
0x40000 ->


ed07
8x64.0kbits
0x60000 ->

 
GFX3 chips:

ed01
8x64.0kbits
0x00000 ->


ed03
8x64.0kbits
0x20000 ->


ed00
8x64.0kbits
0x40000 ->


ed02
8x64.0kbits
0x60000 ->