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Pac-Land (set 1) ARCADE ROM


Namco 1984

Below is a table representhing the roms for Pac-Land (set 1) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

pacland
Pac-Land (set 1)
 
CPU1 chips:

pl5_01b.bin
8x16.0kbits
0x08000 ->


pl5_02.bin
8x16.0kbits
0x0C000 ->


pl1-3
8x16.0kbits
0x10000 ->


pl1-4
8x16.0kbits
0x14000 ->


pl1-5
8x16.0kbits
0x18000 ->


pl3_06.bin
8x16.0kbits
0x1c000 ->

 
CPU2 chips:

pl1-7
8x8.0kbits
0x8000 ->


cus60
8x4.0kbits
0xf000 ->

 
GFX1 chips:

pl2_12.bin
8x8.0kbits
0x00000 ->

 
GFX2 chips:

pl4_13.bin
8x8.0kbits
0x00000 ->

 
GFX3 chips:

pl1-9
8x16.0kbits
0x00000 ->


pl1-8
8x16.0kbits
0x04000 ->


pl1-10
8x16.0kbits
0x08000 ->


pl1-11
8x16.0kbits
0x0c000 ->

 
PROMS chips:

pl1-2.bin
8x1.0kbits
0x0000 ->


pl1-1.bin
8x1.0kbits
0x0400 ->


pl1-5.bin
8x1.0kbits
0x0800 ->


pl1-4.bin
8x1.0kbits
0x0c00 ->


pl1-3.bin
8x1.0kbits
0x1000 ->

 
pacland2
Pac-Land (set 2)
 
CPU1 chips:

pl6_01.bin
8x16.0kbits
0x08000 ->


pl6_02.bin
8x16.0kbits
0x0C000 ->


pl1-3
8x16.0kbits
0x10000 ->


pl1-4
8x16.0kbits
0x14000 ->


pl1-5
8x16.0kbits
0x18000 ->


pl1-6
8x16.0kbits
0x1c000 ->

 
CPU2 chips:

pl1-7
8x8.0kbits
0x8000 ->


cus60
8x4.0kbits
0xf000 ->

 
GFX1 chips:

pl0_12.bin
8x8.0kbits
0x00000 ->

 
GFX2 chips:

pl1-13
8x8.0kbits
0x00000 ->

 
GFX3 chips:

pl1_09b.bin
8x16.0kbits
0x00000 ->


pl1_08.bin
8x16.0kbits
0x04000 ->


pl1_10b.bin
8x16.0kbits
0x08000 ->


pl1_11.bin
8x16.0kbits
0x0c000 ->

 
PROMS chips:

pl1-2.bin
8x1.0kbits
0x0000 ->


pl1-1.bin
8x1.0kbits
0x0400 ->


pl1-5.bin
8x1.0kbits
0x0800 ->


pl1-4.bin
8x1.0kbits
0x0c00 ->


pl1-3.bin
8x1.0kbits
0x1000 ->

 
pacland3
Pac-Land (set 3)
 
CPU1 chips:

pln1-1
8x16.0kbits
0x08000 ->


pln1-2
8x16.0kbits
0x0C000 ->


pl1-3
8x16.0kbits
0x10000 ->


pl1-4
8x16.0kbits
0x14000 ->


pl1-5
8x16.0kbits
0x18000 ->


pl1-6
8x16.0kbits
0x1c000 ->

 
CPU2 chips:

pl1-7
8x8.0kbits
0x8000 ->


cus60
8x4.0kbits
0xf000 ->

 
GFX1 chips:

pl1-12
8x8.0kbits
0x00000 ->

 
GFX2 chips:

pl1-13
8x8.0kbits
0x00000 ->

 
GFX3 chips:

pl1_09b.bin
8x16.0kbits
0x00000 ->


pl1_08.bin
8x16.0kbits
0x04000 ->


pl1_10b.bin
8x16.0kbits
0x08000 ->


pl1_11.bin
8x16.0kbits
0x0c000 ->

 
PROMS chips:

pl1-2.bin
8x1.0kbits
0x0000 ->


pl1-1.bin
8x1.0kbits
0x0400 ->


pl1-5.bin
8x1.0kbits
0x0800 ->


pl1-4.bin
8x1.0kbits
0x0c00 ->


pl1-3.bin
8x1.0kbits
0x1000 ->

 
paclandm
Pac-Land (Midway)
 
CPU1 chips:

pl1-1
8x16.0kbits
0x08000 ->


pl1-2
8x16.0kbits
0x0C000 ->


pl1-3
8x16.0kbits
0x10000 ->


pl1-4
8x16.0kbits
0x14000 ->


pl1-5
8x16.0kbits
0x18000 ->


pl1-6
8x16.0kbits
0x1c000 ->

 
CPU2 chips:

pl1-7
8x8.0kbits
0x8000 ->


cus60
8x4.0kbits
0xf000 ->

 
GFX1 chips:

pl1-12
8x8.0kbits
0x00000 ->

 
GFX2 chips:

pl1-13
8x8.0kbits
0x00000 ->

 
GFX3 chips:

pl1-9
8x16.0kbits
0x00000 ->


pl1-8
8x16.0kbits
0x04000 ->


pl1-10
8x16.0kbits
0x08000 ->


pl1-11
8x16.0kbits
0x0c000 ->

 
PROMS chips:

pl1-2.bin
8x1.0kbits
0x0000 ->


pl1-1.bin
8x1.0kbits
0x0400 ->


pl1-5.bin
8x1.0kbits
0x0800 ->


pl1-4.bin
8x1.0kbits
0x0c00 ->


pl1-3.bin
8x1.0kbits
0x1000 ->