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PlayBall! (prototype) ARCADE ROM


Williams 1983

Below is a table representhing the roms for PlayBall! (prototype) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

playball
PlayBall! (prototype)
 
CPU1 chips:

playball.01
8x4.0kbits
0x0000 ->


playball.02
8x4.0kbits
0x1000 ->


playball.03
8x4.0kbits
0x2000 ->


playball.04
8x4.0kbits
0x3000 ->


playball.05
8x4.0kbits
0x4000 ->


playball.06
8x4.0kbits
0x5000 ->


playball.07
8x4.0kbits
0x6000 ->


playball.08
8x4.0kbits
0x7000 ->


playball.09
8x4.0kbits
0x8000 ->


playball.10
8x4.0kbits
0xd000 ->


playball.11
8x4.0kbits
0xe000 ->


playball.12
8x4.0kbits
0xf000 ->

 
CPU2 chips:

speech.ic4
8x4.0kbits
0xb000 ->


speech.ic5
8x4.0kbits
0xc000 ->


speech.ic6
8x4.0kbits
0xd000 ->


speech.ic7
8x4.0kbits
0xe000 ->


playball.snd
8x4.0kbits
0xf000 ->