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Pro Soccer ARCADE ROM


Data East Corporation 1983

Below is a table representhing the roms for Pro Soccer and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

prosoccr
Pro Soccer
 
CPU1 chips:

am07.7e
8x8.0kbits
0x8000 ->


am08.9e
8x8.0kbits
0xa000 ->


am09.10e
8x8.0kbits
0xc000 ->


am10.11e
8x8.0kbits
0xe000 ->

 
CPU2 chips:

am06.10a
8x8.0kbits
0xe000 ->

 
GFX1 chips:

am00.2b
8x8.0kbits
0x0000 ->


am01.5b
8x8.0kbits
0x2000 ->


am02.7b
8x8.0kbits
0x4000 ->

 
GFX2 chips:

am03.10b
8x8.0kbits
0x0000 ->


am04.c10
8x8.0kbits
0x2000 ->

 
USER1 chips:

am05.d12
8x8.0kbits
0x0000 ->

 
PROMS chips:

k1
8x50bits
0 ->


e13
8x50bits
32 ->