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Road Runner (rev 1) ARCADE ROM


Atari Games 1985

Below is a table representhing the roms for Road Runner (rev 1) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

roadrun1
Road Runner (rev 1)
 
CPU1 chips:

136032.205
8x16.0kbits
0x000000 ->


136032.206
8x16.0kbits
0x000001 ->


128-11c.040
8x32.0kbits
0x010000 ->


129-11a.040
8x32.0kbits
0x010001 ->


130-13c.040
8x32.0kbits
0x020000 ->


131-13a.040
8x32.0kbits
0x020001 ->


134-12c.040
8x32.0kbits
0x050000 ->


135-12a.040
8x32.0kbits
0x050001 ->


136-14c.040
8x32.0kbits
0x060000 ->


137-14a.040
8x32.0kbits
0x060001 ->


138-16c.040
8x32.0kbits
0x070000 ->


139-16a.040
8x32.0kbits
0x070001 ->


140-17c.040
8x16.0kbits
0x080000 ->


141-17a.040
8x16.0kbits
0x080001 ->

 
CPU2 chips:

143-15e.040
8x16.0kbits
0x008000 ->


144-17e.040
8x16.0kbits
0x00c000 ->

 
GFX1 chips:

136032.107
8x8.0kbits
0x00000 ->

 
GFX2 chips:

101-4b.040
8x32.0kbits
0x000000 ->


107-9b.040
8x32.0kbits
0x008000 ->


113-4f.040
8x32.0kbits
0x010000 ->


119-9f.040
8x32.0kbits
0x018000 ->


102-3b.040
8x32.0kbits
0x030000 ->


108-8b.040
8x32.0kbits
0x038000 ->


114-3f.040
8x32.0kbits
0x040000 ->


120-8f.040
8x32.0kbits
0x048000 ->


103-2b.040
8x32.0kbits
0x060000 ->


109-7b.040
8x32.0kbits
0x068000 ->


115-2f.040
8x32.0kbits
0x070000 ->


121-7f.040
8x32.0kbits
0x078000 ->


104-1b.040
8x32.0kbits
0x090000 ->


110-6b.040
8x32.0kbits
0x098000 ->


116-1f.040
8x32.0kbits
0x0a0000 ->


122-6f.040
8x32.0kbits
0x0a8000 ->


105-4d.040
8x32.0kbits
0x0c0000 ->


111-9d.040
8x32.0kbits
0x0c8000 ->


117-2d.040
8x32.0kbits
0x0d0000 ->


123-7d.040
8x32.0kbits
0x0d8000 ->


106-3d.040
8x32.0kbits
0x0e0000 ->


112-8d.040
8x32.0kbits
0x0e8000 ->


118-1d.040
8x32.0kbits
0x0f0000 ->


124-6d.040
8x32.0kbits
0x0f8000 ->

 
PROMS chips:

126-7a.040
8x512bits
0x000000 ->


125-5a.040
8x512bits
0x000200 ->