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Robocop 2 (Japan) ARCADE ROM


Data East Corporation 1991

Below is a table representhing the roms for Robocop 2 (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

robocp2j
Robocop 2 (Japan)
 
CPU1 chips:

go_03-1.k1
8x128.0kbits
0x00000 ->


go_07-1.k3
8x128.0kbits
0x00001 ->


go_02-1.j1
8x128.0kbits
0x40000 ->


go_06-1.j3
8x128.0kbits
0x40001 ->


go-01-1.h1
8x128.0kbits
0x80000 ->


go-05-1.h3
8x128.0kbits
0x80001 ->


go-00.f1
8x128.0kbits
0xc0000 ->


go-04.f3
8x128.0kbits
0xc0001 ->

 
CPU2 chips:

gp-09.k13
8x64.0kbits
0x00000 ->

 
GFX1 chips:

gp10-1.y6
8x64.0kbits
0x00001 ->


gp11-1.z6
8x64.0kbits
0x00000 ->

 
GFX2 chips:

mah-04.z4
8x256.0kbits
0x000000 ->


mah-03.y4
8x256.0kbits
0x040000 ->

 
GFX3 chips:

mah-01.z1
8x256.0kbits
0x000000 ->


mah-00.y1
8x256.0kbits
0x040000 ->


mah-02.a1
8x256.0kbits
0x080000 ->

 
GFX4 chips:

mah-05.y9
8x512.0kbits
0x000000 ->


mah-08.y12
8x512.0kbits
0x000001 ->


mah-06.z9
8x512.0kbits
0x100000 ->


mah-09.z12
8x512.0kbits
0x100001 ->


mah-07.a9
8x512.0kbits
0x200000 ->


mah-10.a12
8x512.0kbits
0x200001 ->

 
SOUND1 chips:

gp-08.j13
8x128.0kbits
0x00000 ->

 
SOUND2 chips:

mah-11.f13
8x512.0kbits
0x00000 ->

 
PROMS chips:

go-12.v7
8x1.0kbits
0x00000 ->