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Skull & Crossbones (rev 4) ARCADE ROM


Atari Games 1989

Below is a table representhing the roms for Skull & Crossbones (rev 4) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

skullxb4
Skull & Crossbones (rev 4)
 
CPU1 chips:

4150228a.072
8x64.0kbits
0x000000 ->


4151228c.072
8x64.0kbits
0x000001 ->


4152213a.072
8x64.0kbits
0x020000 ->


4153213c.072
8x64.0kbits
0x020001 ->


1154200a.072
8x64.0kbits
0x040000 ->


1155200c.072
8x64.0kbits
0x040001 ->


1156185a.072
8x32.0kbits
0x070000 ->


1157185c.072
8x32.0kbits
0x070001 ->

 
CPU2 chips:

1149-1b.072
8x16.0kbits
0x010000 ->

 
GFX1 chips:

1102-13r.072
8x64.0kbits
0x000000 ->


1104-28r.072
8x64.0kbits
0x010000 ->


1106-41r.072
8x64.0kbits
0x020000 ->


1101-13p.072
8x64.0kbits
0x030000 ->


1103-28p.072
8x64.0kbits
0x040000 ->


1108-53r.072
8x64.0kbits
0x050000 ->


1110-67r.072
8x64.0kbits
0x060000 ->


1112-81r.072
8x64.0kbits
0x070000 ->


1107-53p.072
8x64.0kbits
0x080000 ->


1109-67p.072
8x64.0kbits
0x090000 ->


1114-95r.072
8x64.0kbits
0x0a0000 ->


1116109r.072
8x64.0kbits
0x0b0000 ->


1118123r.072
8x64.0kbits
0x0c0000 ->


1113-95p.072
8x64.0kbits
0x0d0000 ->


1115109p.072
8x64.0kbits
0x0e0000 ->


1120137r.072
8x64.0kbits
0x0f0000 ->


1122151r.072
8x64.0kbits
0x100000 ->


1124165r.072
8x64.0kbits
0x110000 ->


1119137p.072
8x64.0kbits
0x120000 ->


1121151p.072
8x64.0kbits
0x130000 ->


1125123n.072
8x64.0kbits
0x140000 ->


1126137n.072
8x64.0kbits
0x150000 ->


1128151n.072
8x64.0kbits
0x160000 ->

 
GFX2 chips:

2129180p.072
8x64.0kbits
0x000000 ->


2131193p.072
8x64.0kbits
0x010000 ->


2133208p.072
8x64.0kbits
0x020000 ->


2135221p.072
8x64.0kbits
0x030000 ->


2137235p.072
8x64.0kbits
0x040000 ->


2130180r.072
8x64.0kbits
0x050000 ->


2132193r.072
8x64.0kbits
0x060000 ->


2134208r.072
8x64.0kbits
0x070000 ->


2136221r.072
8x64.0kbits
0x080000 ->


2138235r.072
8x64.0kbits
0x090000 ->

 
GFX3 chips:

2141250k.072
8x32.0kbits
0x000000 ->

 
SOUND1 chips:

1145-7k.072
8x64.0kbits
0x000000 ->


1146-7j.072
8x64.0kbits
0x010000 ->


1147-7e.072
8x64.0kbits
0x020000 ->


1148-7d.072
8x64.0kbits
0x030000 ->