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Space Odyssey ARCADE ROM


Sega 1981

Below is a table representhing the roms for Space Odyssey and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

spaceod
Space Odyssey
 
CPU1 chips:

so-959.dat
8x2.0kbits
0x0000 ->


so-941.dat
8x2.0kbits
0x0800 ->


so-942.dat
8x2.0kbits
0x1000 ->


so-943.dat
8x2.0kbits
0x1800 ->


so-944.dat
8x2.0kbits
0x2000 ->


so-945.dat
8x2.0kbits
0x2800 ->


so-946.dat
8x2.0kbits
0x3000 ->


so-947.dat
8x2.0kbits
0x3800 ->


so-948.dat
8x2.0kbits
0x4000 ->


so-949.dat
8x2.0kbits
0x4800 ->


so-950.dat
8x2.0kbits
0x5000 ->


so-951.dat
8x2.0kbits
0x5800 ->


so-952.dat
8x2.0kbits
0x6000 ->


so-953.dat
8x2.0kbits
0x6800 ->


so-954.dat
8x2.0kbits
0x7000 ->


so-955.dat
8x2.0kbits
0x7800 ->


so-956.dat
8x2.0kbits
0x8000 ->


so-957.dat
8x2.0kbits
0x8800 ->


so-958.dat
8x2.0kbits
0x9000 ->

 
GFX1 chips:

epr-13.dat
8x4.0kbits
0x0000 ->


epr-14.dat
8x4.0kbits
0x1000 ->


epr-15.dat
8x4.0kbits
0x2000 ->


epr-16.dat
8x4.0kbits
0x3000 ->


epr-17.dat
8x4.0kbits
0x4000 ->


epr-18.dat
8x4.0kbits
0x5000 ->

 
USER1 chips:

epr-09.dat
8x4.0kbits
0x0000 ->


epr-10.dat
8x4.0kbits
0x1000 ->


epr-11.dat
8x4.0kbits
0x2000 ->


epr-12.dat
8x4.0kbits
0x3000 ->