[ 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ]

<< back

The Battle-Road ARCADE ROM


Irem 1984

Below is a table representhing the roms for The Battle-Road and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

battroad
The Battle-Road
 
CPU1 chips:

br-a-4e.b
8x8.0kbits
0x00000 ->


br-a-4d.b
8x8.0kbits
0x02000 ->


br-a-4b.b
8x8.0kbits
0x04000 ->


br-a-4a
8x8.0kbits
0x06000 ->


br-c-7c
8x8.0kbits
0x10000 ->


br-c-7l
8x8.0kbits
0x12000 ->


br-c-7d
8x8.0kbits
0x14000 ->


br-c-7b
8x8.0kbits
0x16000 ->


br-c-7a
8x8.0kbits
0x18000 ->


br-c-7k
8x8.0kbits
0x1c000 ->

 
CPU2 chips:

br-a-3e
8x8.0kbits
0xa000 ->


br-a-3f
8x8.0kbits
0xc000 ->


br-a-3h
8x8.0kbits
0xe000 ->

 
GFX1 chips:

br-c-6h
8x8.0kbits
0x00000 ->


br-c-6n
8x8.0kbits
0x02000 ->


br-c-6k
8x8.0kbits
0x04000 ->

 
GFX2 chips:

br-b-4k.a
8x8.0kbits
0x00000 ->


br-b-4f.a
8x8.0kbits
0x02000 ->


br-b-3n.a
8x8.0kbits
0x04000 ->


br-b-4n.a
8x8.0kbits
0x06000 ->


br-b-4c.a
8x8.0kbits
0x08000 ->


br-b-4e.a
8x8.0kbits
0x0a000 ->

 
GFX3 chips:

br-c-1b
8x8.0kbits
0x00000 ->


br-c-1c
8x8.0kbits
0x02000 ->

 
PROMS chips:

br-c-3j
8x256bits
0x0000 ->


br-b-1m
8x256bits
0x0100 ->


br-c-3l
8x256bits
0x0200 ->


br-b-1n
8x256bits
0x0300 ->


br-c-3k
8x256bits
0x0400 ->


br-b-1l
8x256bits
0x0500 ->


br-c-1j
8x32bits
0x0600 ->


br-b-5p
8x32bits
0x0620 ->


br-b-6f
8x256bits
0x0640 ->