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The J.League 1994 (Japan) ARCADE ROM


Sega 1994

Below is a table representhing the roms for The J.League 1994 (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

jleague
The J.League 1994 (Japan)
 
CPU1 chips:

epr16782.17
8x128.0kbits
0x000000 ->


epr16781.8
8x128.0kbits
0x080000 ->


epr16776.18
8x512.0kbits
0x100000 ->


epr16775.9
8x512.0kbits
0x100001 ->

 
CPU2 chips:

epr16780.36
8x256.0kbits
0x00000 ->


mpr16779.35
8x1.0Mbits
0x180000 ->


mpr16777.24
8x1.0Mbits
0x280000 ->


mpr16778.34
8x1.0Mbits
0x380000 ->

 
GFX1 chips:

mpr16784.14
8x1.0Mbits
0x000000 ->


mpr16783.5
8x1.0Mbits
0x000001 ->